Showing 1-25 of 2,765 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar Joshua-Boo-Boos3193542133Joshua-Boo-Boos MEGA Exo ModUpdate: Minigun Exos can now in Siege Mode by pressing the Jump key to spawn two mobile sentry turrets that have automated target tracking dealing 25 damage in Defense rounds every 0.4 seconds and in other rounds every 1 second. The new turret has a lifetime of 15 seconds in non-Defense rounds and 30 seconds in Defense rounds.

Exos now have a periodically activated short-range scanner which detects alien players.

Alien players with a cloaking value of 0.5 or more are not detected by the periodic scan.

Minigun Exos receive Siege Mode which is activatable by pressing your reload key. When enabled Siege Mode makes miniguns fire more accurately and slower while dealing more damage.

In Defense rounds Minigun Exos when in Siege Mode spawn three missiles in a row per minigun.

Minigun exos while in Siege Mode have their fuel set to zero.

Siege Mode can be activated and deactivated once every five seconds.

Marine players cannot leave a minigun exo while Siege Mode is activate.

The minigun sound has been changed and is played differently based on whether the minigun exo is in Siege Mode or not.

Missiles, mines and a nanoshield ability have been added to the minigun exo as explained below.

Press 5 to cycle between: tracking missile, mine and nanoshield.

Press 4 to activate the above ability (each has an independant cooldown and requires 100% fuel to use).
No14.258 MiBMar 20, 202419-12-2024 23:16:41
Avatar Joshua-Boo-Boos3379350678Joshua-Boo-Boos Suppressed Shotgun ModThis mod adds an entirely new Marine weapon - the Suppressed Shotgun!

Buffs:

75% distance between pellet rings compared to the NS2 shotgun
Has the four cartridge types included in my first shotgun mod!
0.3 seconds per shot
7-10 (11 with Weapons 4) cartridge capacity

Debuffs:

Deals less damage in general compared to the NS2 shotgun (as described when the Suppressed Shotgun is equipped).

This new weapon is Combat and Mac-10 but not CBM compatible.
No12.183 MiBDec 6, 202413-12-2024 14:36:47
Avatar Joshua-Boo-Boos3317151892Joshua-Boo-Boos Mac-10 ModThis mod adds a new weapon to the marine arsenal - the Mac-10 machine pistol.

It does 12.5 damage at W0 (so 13.75 damage when unlocked on Combat maps).

This is the first suppressed weapon in NS2 that I have seen!

Combat and Suppressed Shotgun compatible requiring W1 before unlocking!

Not compatible with the CBM!
No9.609 MiBAug 25, 202413-12-2024 14:18:37
Avatar CЯaZyCAT2382778490NS2RUS Mod PanelsUses Mod Panels++ by LasNo1.242 MiBFeb 3, 202113-12-2024 12:57:52
Avatar Joshua-Boo-Boos3352175493Joshua-Boo-Boos Roll The Dice ModThis mod adds a roll the dice functionality intended for co maps only!

Go to:

(Options ->) Mods -> Roll The Dice -> Set a keybind -> Press that key in-game while both alive and on a team.

Based on the roll that a player makes that player receives a random buff or debuff.

Players can only roll once every 10 seconds and bots cannot roll.

There are currently the following effects:

Outcome 1:

Random roll on every player resulting in either a slay or no slay.

Outcome 2:

Go Exo or receive nano-shields / Go Onos or receive umbra.

Outcome 3:

Nuke all enemy players within range after 5 seconds.

Outcome 4:

10 catalyst packs over time / 30 seconds of enzyme

Outcome 5:

Slay self

Outcome 6:

1 HP or AP for 10 seconds.

Outcome 7:

Slap self (multiple slaps for Exo).

Outcome 8:

Slap enemy 5 times dealing in total more than the max HP of the target (this can be survived).

Outcome 9:

Non-Exo marines get the ammo count of the magazine of each of their 'ClipWeapon's (rifle, pistol, flamethrower etcetera) set to 10 times the clip size of the corresponding weapon.

Exos get their AP and max AP set to 2.5 times their previous values for 10 seconds

Aliens get their HP and max HP set to 2.5 times their previous values for 10 seconds.
No6.586 MiBOct 20, 202412-12-2024 18:17:04
Avatar ns2bdt2992773495BDT Community Balance Mod (dev)

BDT Community Balance Mod revision 2.6.0 (dev)


Development build of the BDT Community Balance Mod.

This build is for testing only and should not be run in live servers!

Any changes in this build are not guaranteed to make it into a mainsteam release.

View the source: here
No335.293 MiBJun 21, 202311-12-2024 01:22:09
Avatar Joshua-Boo-Boos3278391899Joshua-Boo-Boos DMD Combat ModJoshua-Boo-Boos DMD Combat ModNo22.328 MiBJun 30, 202407-12-2024 01:26:05
Avatar You Okay?3024429712blens CrosshairBlensidi's Red Crosshair CollectionCrosshairsNo521.75 KiBAug 23, 202317-11-2024 18:37:54
Avatar GigaKaren867103851DMD Server Files 4Contains server files for DMD servers.No1.55 MiBFeb 18, 201717-11-2024 03:01:05
Avatar Wojtek643362180093Rebalance 4v4Rebalance 4v4
Mainly changes cost of alien lifeforms tech
Made with great help from Kopunga
No18.15 KiBNov 8, 202408-11-2024 18:49:56
Avatar StriteR.2707698282[CN] Community BootingExtensions for NS2CN servers.
Feel free to strip some codes it you find it useful.
Yes205.198 MiBJan 4, 202229-10-2024 05:31:46
Avatar SupaFred1571291937TTOTTONo4.372 MiBNov 22, 201820-10-2024 18:37:37
Avatar Meteru1893476114Wooza's HaggisContains these mods:
- Admin Powers, badges, mod panels, shoulder pads, loading icon.
- Disabled Only Commandstation
- Flamethrower fix
- Flexing Skills
- Gorge Heart Heal Spray
- IP limit increase
- Lua Configuration
- Manly Moustache
- Mod Panels++
- [Shine] Discord Bridge
- [Shine] Epsilon (Extra Ips, Enforce Team Sizes )
- [Shine] Rave
- [Shine] Wonitor
No51.289 MiBOct 19, 201919-10-2024 10:14:49
Avatar Joshua-Boo-Boos3263835609Joshua-Boo-Boos Bonewall ModBonewall has been made great.

One bonewall creates up to three extra bonewalls (if (i-1) % 3 == 0 -> spawn bonewall where i is an index representing a marine in an array of marines near the spawn point of the first bonewall).

If spores and / or umbra is researched then a spore and / or umbra cloud is spawned with the bonewall assuming bio 6 has been researched.

The hp of bonewalls has been reduced to 80 + (biomass number - 3) * 20.

Bonewalls are flammable.

Marines nearby a bonewall when it is killed are poisoned.

Bonewalls cost 4 team resources to use and can only be used once every 20 seconds.
No9.629 KiBJun 8, 202416-10-2024 18:17:20
Avatar Joshua-Boo-Boos3161522453Joshua-Boo-Boos Shotgun EnhancerJoshua-Boo-Boos Shotgun Enhancer Mod Which Includes Four Cartridge Types And Modified Ammo Counter GUINo96.622 MiBFeb 15, 202416-10-2024 17:15:48
Avatar Scatter3349695022BattleMacBattleMacNo50.979 MiBOct 16, 202416-10-2024 12:37:17
Avatar Mephilles2819367993Mephs Mapping PlaygroundThis is my mapping playground.
There are multiple maps in this mod and all of them are variants of official maps that address either things that personally frustrate me on the map or what I perceive as balance/gameplay problem.

The maps in this mod are called like the original maps but have "_mmpg" added to the end.

Maps currently in the mod:
ns2_biodome
ns2_caged
ns2_descent
ns2_docking
ns2_eclipse
ns2_kodiak
ns2_metro
ns2_mineshaft
ns2_refinery
ns2_summit
ns2_tanith
ns2_tram
ns2_tr4m (alternative version of tram)
ns2_veil
MapNo558.675 MiBJun 10, 202216-10-2024 11:03:32
Avatar Predator3023063995Bot_Maintenancemy own bot fixes and improvements. unfortunately the developers has abadone the bot in version 344.

- marine bots are smarter in combat
- marine bots can better conquer safe techpoints
- marine bots use all weapons in active game (not only the shotgun)
- marine bots can take up any weapon from any map position, finally without any restrictions
- marine bots can better defend and conquer RT-Points (better handleing with cysts)
- marine bots dont attack with flamethrower or shotgun when target is out of range (try to switch to pistol)
- marine bots can pickup all marine com dropped supplys
- marine bots drop more mines in bases
- marine bots can buy and throw all types of handgrenades
- marine com drop all kinds of weapons now with random quantites and jetpacks / large drop needs a lot of space /
build armory and protolab relatively close and with plenty of free space (need protolab in drop distance of armories)
- marine com has a better resources management for supplydrops and save some to build rt, press the distress beacon etc...
- marine com has a weapondrop resourcelimit to handleing other things like support marines or build new structures
- marine com drop all structures to build for a 1. 2. 3. 4. "5." base (with macs)
- alien and marine bots now send messages to the team about where and which enemy they see
- alien com build some defend structures from the begin of a match
- alien com can now correctly and completely research its biomass for each destroyed and rebuilt hive from 1-12
- alien skulk, gorge and lerk attack powernodes
- aliens have been slightly improved in combat
- gorge can use all attack abilities

and other minor fixes and changes.

folder number: 3023063995

give it a try and have fun with these bots.

dont forget to rate this if you like. (you can rate with the thumbs under the picture)
No634.19 KiBAug 20, 202310-10-2024 19:55:33
Avatar StriteR.2733077552[CN] Natural Selection 2.0

| What is this


- Natural Selection 2.0
- Aimed 12v12 and further
- Extension for original ns2 gamemode
- Takes to bring more fun to the game.

| What it includes


- A bunch of gameplay tweaks.
- A lot techs added.

For Both Teams


- Res kill grants pRes
- Overhauled power system.
- Ragdoll exists longer(?)
- Extend respawn time during late game(>20min).

For Marines


- [Standard]&[Explosive] Tech branch.
- [Nanoarmor]&[LifeSustain] Research.
- MachineGun,Knife,SubmachineGun,Revolver
- Cannnon
- CombatBuilder to build utilities as marines.
- Alt attack mod for [Shotgun]&[Grenade Launcher]

For Aliens


- Remove cyst restriction for tunnel(still needs gorge).
- [FastTunnel] research to travel distance faster.

- Most unused [Traits] been boosted (includes cloak).
- Prowler (Modifed) to reel enermy with his rappelsilk.
- Rework gorges bilemine to babbler hive.
- Pheromones will spawn a babbler on hit.
- Onos devour (tweaked).
- Xenocide with 8 biomass.

| Further more


- Still being active developing and heavily tested(daily)
- About NS2CN: Active Developing Community from Asia.
- Feel free to contact me if anything troubles
- Original codes https://github.com/striter/NS2-Playground-Balance
Yes206.6 MiBJan 27, 202210-10-2024 05:01:27
Avatar Meteru1132771326Enhanced Spectator

Keep following same player and only see what that player would see on map.



  • fixed not following after cycling through
  • reverted being able to spec dead players for other dead players
  • fixed not following in overhead mode
  • fixed not following when switching mode
  • add ghostguides for buildings on mouseover
  • fixed some entities causing errors for the new ghostguides; probably it was clogs causing it
  • removed ghostguids, is now vanilla v326
  • simplifed code, some is now vanilla v326
  • experimental bugfix for 325-spectator-rubber-banding-back-to-original-view-target
  • first person spectator relevancy based on target
  • fixed bugs related to UI
  • relevancy for overhead and freelook
  • relevancy now also affects voice chat, requires the activation of AllTalkSpectator from Shine
  • Renamed button "Toggle Relevancy" to "Toggle Team Perspective"
Must be run on Server, Gameplay TweakNo72.189 KiBSep 11, 201706-10-2024 12:09:16
Avatar Meteru3329305075Classic ExoSuit BoomboxA re-re-upload of the original ExoSuit Boombox.

This Exosuit Boombox lets you press 4 on your keyboard to play one of the built in tracks, and 3 or 5 to cycle through the available options.

Compatibility with plasma launcher...
No15.523 MiBSep 11, 202411-09-2024 16:57:00
Avatar Parad0x3241074471Community TDhttps://discord.gg/WRJdyWFBMm | A collection of changes made to Thunderdome servers to help facilitate seamless play with community hosted servers.No22.264 KiBMay 6, 202410-09-2024 17:03:20
Avatar Parad0x3328693789Community TD Betahttps://discord.gg/WRJdyWFBMm | Community TD testing mod.No22.264 KiBSep 10, 202410-09-2024 17:03:12
Avatar [OAG] Devnull2606061626D&D - Interesting Score ScreenAdding Top Players to score screen based on:
- Score
- Player Damage
- Structure Damage
- Build Time

Also showing steam Avatar for top players making it a bit more personal and highlighting those that have performed well.

Publish ID = 2606061626
No23.182 MiBSep 19, 202110-09-2024 06:58:06
Avatar ns2bdt2934445221BDT Community Balance Mod

BDT Community Balance Mod revision 2.5.2



BDT Balance mod.

View the most recent changelog here

View the source: here
No333.169 MiBFeb 16, 202307-09-2024 19:58:21