Showing 451-475 of 2,767 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar BLOCKY_DUDE2523245415Rant's Alien Health Circles v1Rantology's awsome first version of alien health circles!Passes Default Consistency, Look and FeelNo268.123 KiBJun 21, 202114-07-2021 19:23:08
Avatar twiliteblue2287994564CommanderToysAdding new abilities to the commanders' toolboxes, and easing the difficulty of commanding.
Additionally may include experimental balance changes!

== Experimental ==

*Commanders now always gain Pres.

*Gas Grenade damage scales as a % of max HP, max damage increased 50-> 100/sec.
*Onos armor increased by 50.

== Both teams ==
*Command Station and Hive health increased by ~20%.
*Extractor armor increased, Harvester health & armor increased.

== Marines ==
*Drop packs now persist on ground after first use for 3seconds.
*Medpack only initial heals 25 (AOE) when within 0.2 second of pick up. After that, initial heal becomes 0.
*Medpack heal over time (per touch) increased to 50 over 2 seconds, up from 25 over 1 second.
*Medpack pickup interval increased to every 1.0 second, up fro 0.45 second.
*Cost of Medpack and Ammopack increased to 2.
*Cost of Catpack increased to 3. Catpack duration increased to 7 seconds.
*Drop pack pickup radius increased from 1 to 2.5.

*Sentry Boost - doubles the damage of the selected Sentry for 4.6 seconds (+150 total damage over time), cooldown: 2.5 seconds.
*Sentry range increased to 25.
*Sentry bullet spread increased to 4 degrees.
*Sentry supply reduced from 10 to 5 each.
*Sentry cost reduced 5->3, battery cost reduced 10->3.
*Sentry battery armour increased 200 -> 400.

*MAC health increased to 780HP (from 300) + 50AR, cost increased to 6 Tres.
*MAC movement speed, construction and repair rate increased.
*MAC now repairs at increased rate (200) when target is out of combat.
*MAC player weld rate increased from 50% to 100% of Welder's. In-combat player welding penalty removed.
*MAC can now weld even when taking damage, and no longer attempts to circle behind target.
*Only one MAC can build a structure simultaneously.
*MAC sight range increased to 5.
*Fixed MAC auto-return command bug.

*ARC movement increased from 0.8 to 1.5 (combat), 2.0 to 2.5 (out of combat).

*Command Station opening and closing animation sped up greatly.

*Advanced Support research time increased 60->120 seconds, cost reduced 25 -> 12.

*Marine construction rate is soft capped to 50% with more than 1.5 Marines (175% with 2 Marines, 225% with 3 Marines, so on).

*Welder damage increased to 40 per second, attack range reduced to 1.8.

== Aliens ==
*Drifter cost reduced 8->6.
*Drifter health increased by 50%.
*Drifter ability cooldowns reduced from 12 seconds to 5.

*Nutrient mist allows Whips to keep on-infestation state.

*Harvester build time reduced 38 -> 30 seconds.

*Shift boosts movement speeds of nearby mobile alien structures (to approx 4m/s).

*Heal Wave now heals every 0.666 second, from 2 seconds, no longer increases heal amount.

*Whip cost reduced to 10.
*Whip rooting animation speed increased to allow quicker re-positioning.
*Mature Whip armor increased by 120 (total effective HP increased by 20%).

*Hydra accuracy improved against moving targets, damage reduced 15 -> 8.

*Cyst minimum health increased to 340 (Crag Hive armor bonus increased from 25 to 65.)
maximum health increased to 590.
*Cyst Infestation recede rate slowed by 33%. Cyst flame damage multiplier from 7 to 4.
*Infestation shrink rate slowed to 25% rate when Nutrient Mist was used before Cyst died.
This is to allow infestation to be more resilient so Kharaa commander can use abilities more often.

*Cysts spawn as ghost structures, refunding 75% cost when cancelled.

*Ghost structures reworked to allow movement and bullets to pass through, and no longer take damage from attacks. Enemies nearby automatically damage and destroy ghost structures.
*Umbra GL damage reduction increased 20->24%.

**Congratulations and thanks for reading through this massive changelog. Good luck!**
Must be run on Server, Gameplay TweakNo65.672 KiBNov 15, 202007-07-2021 09:03:38
Avatar n i g h t s y y y2537272882Nights Light Crosshair 2Nights Light Crosshair

I apologize for the bad quality pictures, the bite and rifle xhairs are the same and the pistol / para&spike crosshairs are the same, only difference is: Orange / Purple colouration.

No4.298 KiBJul 4, 202104-07-2021 20:12:55
Avatar PIGGU2535633034Remove chat text drop shadowRemove chat text drop shadowNo154 BJul 3, 202103-07-2021 12:16:09
Avatar NoM2531279163[Shine] Discord BridgeThis is incompatible to the Brute server receiver. Please use the node.js app in the description. This mod won't use the admin panel to relay messages.

Discord Bot Server (required):
https://github.com/Turbine1991/node-discord-bridge

-Fixes a crash bug from any unknown data.
-Stops sending all useless init messages.
-Multiplexes sending and receiving messages.
-Combines message queues into a single request.
No3.39 KiBJun 29, 202103-07-2021 09:36:26
Avatar SPAAAARTAAAA!!!!2526678888Handless marinesRemoves marine hands from viewmodels (golden eye 007 style)

welding/parasite/healing effects are still visible as they possibly do not pass the consistency if modified
Passes Default Consistency, Look and FeelNo269.151 KiBJun 25, 202128-06-2021 06:04:56
Avatar ensl_compmod2228341399NSL CompMod - BetaBeta version of the competitive mod used on ensl.org

Current revision: 23b5

MODID: 84D1CA97
Must be run on Server, Custom Game ModeNo1.974 MiBSep 13, 202021-06-2021 00:11:29
Avatar Avoca1374870280Siege ZeroSiege ZeroMust be run on Server, Custom Game ModeNo1.32 MiBMay 1, 201820-06-2021 23:57:21
Avatar Boss2089464262ns2_co_combipublish_id for combat= "7c8ab1c6"\n\n\nCombi Combat map - this is smaller version of the original with balance changes\n\n\nOriginal map: https://steamcommunity.com/sharedfiles/filedetails/?id=477816599\n\n\nTOW Combi: (Tug of War)
https://steamcommunity.com/sharedfiles/filedetails/?id=2080880025\n\n\nEach version has been adapated to ensure balance.
Must be run on Server, MapNo23.825 MiBMay 8, 202019-06-2021 18:12:53
Avatar FranceIsBacon2510100238Pig Penitentiary Portly Package

Pig Penitentiary Portly Package


This is a large curated collection of balance, customization, and QOL mods for The Pig Penitentiary. This is to simplify tweaking all settings at once, and fix any issues with interactions.

The following mods are currently included:




An attempt at aggregating a full list of notable changes.
Must be run on ServerNo7.642 MiBJun 7, 202115-06-2021 21:43:20
Avatar GigaKaren2290698995ns2_dmd_nancyMod ID: 88894af3

Nancy is a classic favorite map from Natural Selection 1. ns_nancy is back. It has that "good enough" feel so you can enjoy the fundamentals of the map. A lot has had to change so it can be playable for NS2.

Created by WiseChoices and Rusty.

DiamondGamers.net
Passes Default Consistency, MapNo14.649 MiBNov 18, 202012-06-2021 01:37:22
Avatar [OAG] Devnull2497688783Devnull - DevelopmentDevnull - DevelopmentGameplay TweakNo111.482 KiBMay 25, 202110-06-2021 12:54:25
Avatar Microsoft Word 20192335082976KopungaAVBlckKopunga's custom Alienvision. Based on Mephilles' AV with a little bit of SaltedOatmeal's magic.No4.952 KiBDec 26, 202008-06-2021 20:57:57
Avatar twiliteblue1424056863Fade Flurry (Stab replacement)Replaced Stab with Flurry:

*Deals 47.5 Normal damage per hit, costs 5.3 energy.
*Has +80% Swipe attack rate (~3.6 times per second).
*Is affected by Focus.
*Vampirism shield is 5% Fade's max health per hit.
Must be run on Server, Gameplay TweakNo2.11 KiBJun 27, 201808-06-2021 05:53:25
Avatar Underdog2503487382FlexingSkillThank our Pantsulord LZZ for sharing the pantsus.
This adds a tier 8, made for the custom Meteruskill on Wooza.

Very simple mod
Leave a comment if you'd like it expanded
Look and Feel, Must be run on ServerNo31.078 KiBMay 31, 202106-06-2021 15:43:56
Avatar SPAAAARTAAAA!!!!2506888112type2no hit graphPasses Default Consistency, CrosshairsNo1.28 KiBJun 4, 202104-06-2021 07:06:53
Avatar SPAAAARTAAAA!!!!2504153034type1no hit graphicsPasses Default Consistency, CrosshairsNo1.314 KiBJun 1, 202101-06-2021 03:59:30
Avatar zavaro2501143526CompressionTestCompressionTestNo94.688 MiBMay 29, 202129-05-2021 10:08:05
Avatar Kid2499706751[Kid Crosshairs v1.13]ID: 94fe7f7f

Aim Like Kid.

Objective:
Create a simple, non obstructive crosshair which can be used in conjunction with any UI playstyle such as ammo and reload markers in middle of screen and hidden gun viewmodels. Ensure that hit markers do not distract from mid-combat tracking of the reticle. Allow distinctive difference for pistol and parasite. Enhance peripheral aiming for your eyes to never need focus on the crosshair position to still be completely accurate.

Features:
- Flat "dot" main reticle in teal
- Tight "dot" pistol and parasite reticle in pink
- No hitmarkers
- 4% increase in accuracy, results guaranteed.
Passes Default Consistency, CrosshairsNo26.232 KiBMay 27, 202128-05-2021 00:47:07
Avatar Kid2491507455[Kid Tiers v1.22]Mod ID: 948162ff

Credits: Originally designed by Nin and published under "better skill badges" by Las. Modernised by Kid to fix alignment, bot and unknown skill tier images.

Usage: Subscribe to this mod to replace the tier badges with some more modern looking ones.

Server Owners: Load this mod to your server if you wish to force players to use it.
Passes Default Consistency, Look and FeelNo32.538 KiBMay 19, 202123-05-2021 01:34:29
Avatar Kash1475039530ns2_mineshaft_shaftedns2_mineshaft_shafted

mod id - 57eb512a
Must be run on Server, MapNo33.093 MiBAug 11, 201814-05-2021 02:11:32
Avatar classic glenn2486359399av 12111av 12111No2.156 KiBMay 13, 202113-05-2021 23:56:07
Avatar [OAG] Devnull2446204863Devnull CrosshairColorized cross and circle crosshair.Passes Default Consistency, CrosshairsNo12.229 KiBApr 4, 202113-05-2021 20:22:44
Avatar gthtd2417072047HP boostThis mod is designed for 48 player server.
Increases hive and command station hp by 30%:
Hive
4000/750 and 6000/1400 mature ->
5200/750 and 7800/1400
Command station
3000/1500 -> 4000/1500

Priority=91
ModID - 901197AF
Must be run on Server, Gameplay TweakNo814 BMar 7, 202106-05-2021 21:33:46
Avatar Sytch2474824520Weapon count in armory [outdated]Mod ID: 9382D348

UNSUBSCRIBE AND REMOVE!

This functionality now exists in the vanilla game as a part of the Armory/Protolab UI redesign, this mod will most likely break the game.

Previously: This mod adds weapon/equipment counters to the armory and proto lab.
It helps to organize pushes because now you see exactly which weapons your team mates have so you don't end up with a team of flamethrowers or rail exos.
Gameplay TweakNo4.397 KiBMay 2, 202105-05-2021 17:49:49