Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
BeigeAlert | 2261887039 | Benchmark Mod | Useful for creating repeatable camera movements through a map, and gathering FPS statistics to see how performance is impacted by changes. This is a client-only mod. Shouldn't be used on any server. https://github.com/BeigeAlert/ns2-benchmark-mod | Tool | No | 13.588 KiB | Oct 19, 2020 | 19-10-2020 02:15:02 | |
FranceIsBacon | 2236586671 | Infested Marines - Testing Fix | This is a port of BeigeAlert's Infested Marines Mod to try and resolve some of the errors that have come up since heavy patching of the game.\n\n\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=780219920\n\n\nTo get it working you must edit the core/lua/MapCycle.lua to load this game mode with the desired prefix. I temporarily replaced the mod attached to infest, since infect will still load the original.\n\n\nlocal prefixToModId =\n\n\n{\n\n\n ["infest"] = "854f9aaf",\n\n\n ["infect"] = "2e813610"\n\n\n} | Must be run on Server, Custom Game Mode | No | 114.039 KiB | Sep 23, 2020 | 19-10-2020 01:09:33 | |
Mantagonist | 2261801942 | co_capacity | Map orginally made by ∞ W (+) |2 T H Y originally called co_assault.\n\n\nMade to work in new version of NS2 by Mantagonist.\n\n\nMOD ID: 86D05BD6 | Map | No | 1.022 MiB | Oct 18, 2020 | 18-10-2020 22:56:08 | |
GigaKaren | 550983666 | ns2_dmd_refinery | Mod ID: 20D757F2\n\n\nWe've made some changes to Refinery to give it some new gameplay!\n\n\nChanges:\n\n\n-NEW! added a side hallway from Transit to Smelting.\n\n\n-NEW! starting locations for both teams are now only Containment and Flow Control.\n\n\n-NEW! blocked path from Routing to North Falls.\n\n\n-NEW! replaced tram in Lava Falls with broken bridge.\n\n\n-NEW! Smelting power node moved.\n\n\n-NEW! added a vent from Transit to Extraction.\n\n\n-Smelting has been rotated 180 degrees.\n\n\n-Smelting buckets are solid and immobile.\n\n\n-added a a path on the right side of Lava Falls.\n\n\n-added a new hallway between Chasm and Conduit.\n\n\n-added a new hallway between Falls Approach to Chasm.\n\n\n-Lava Falls is now two seperate locations (North Falls, South Falls).\n\n\n-blocked walking path from Pipeworks directly to South Falls, small vent-like opening still accessable.\n\n\n-removed pipe in the rafters in South Falls to make it easier to walk around.\n\n\n-added crates in North Falls to make it easier to hide.\n\n\nVersion Credits:\n\n\nRusty, WiseChoices\n\n\ndiamondgamers.net | Passes Default Consistency, Map | No | 4.451 MiB | Nov 9, 2015 | 17-10-2020 22:14:32 | |
Mantagonist | 2248536055 | co_pump | Map orginally made by ∞ W (+) |2 T H Y. Made to work in new version of NS2 by Mantagonist. MOD ID: 8605EFF7 | Map | No | 764.163 KiB | Oct 4, 2020 | 17-10-2020 00:13:29 | |
hypie | 2256127023 | [FIXED] HYPIE light pink crosshair :> | A girl.... AND a gamer? Whoa mama! Hummina hummina hummina bazooooooooing! eyes pop out AROOOOOOOOGA! jaw drops tongue rolls out WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF tongue bursts out of the outh uncontrollably leaking face and everything in reach WURBLWUBRLBWURblrwurblwurlbrwubrlwburlwbruwrlblwublr tiny cupid shoots an arrow through heart Ahhhhhhhhhhh me lady... heart in the shape of a heart starts beating so hard you can see it through shirt ba-bum ba-bum ba-bum ba-bum ba-bum milk truck crashes into a bakery store in the background spiling white liquid and dough on the streets BABY WANTS TO ♥♥♥♥ inhales from the gas tank honka honka honka honka masturabtes furiously ohhhh my gooooodd~ | Passes Default Consistency, Crosshairs | No | 4.724 KiB | Oct 12, 2020 | 12-10-2020 20:51:32 | |
Druganog | 2137838331 | ns2_astraeus | ns2_astraeus | Map | No | 1.761 MiB | Jun 21, 2020 | 11-10-2020 19:21:35 | |
pSyk | 2245428361 | ns2_summit 334 | ns2_summit_334 (Current version for NSL play in case of Summit update during season) Mapname ns2_summit_334 publish_id = "85d68489" | Passes Default Consistency, Map | No | 9.694 MiB | Oct 2, 2020 | 02-10-2020 06:15:35 | |
zavaro | 2242781647 | Altair | Initial upload of concept | Must be run on Server, Map | No | 18.742 MiB | Sep 29, 2020 | 29-09-2020 07:58:13 | |
Kyleufree | 2240629680 | ns2 co_ulysses rework | ns2 co_ulysses rework | No | 581.322 KiB | Sep 27, 2020 | 27-09-2020 05:26:34 | ||
Kyleufree | 2240623524 | Combat map | Combat map | No | 175.985 KiB | Sep 27, 2020 | 27-09-2020 05:16:19 | ||
n i g h t s y y y | 2237548930 | Nights Lasersight Crosshair | Yellow marine, magenta alien. Mostly dots, sg has a circle around. Dots are in slightly different shapes to differentiate between rifle,pistol, bite, para xoxo | Crosshairs | No | 3.5 KiB | Sep 24, 2020 | 24-09-2020 11:32:47 | |
Frozenclaw | 921568645 | Trim Siege | Original Map\n\n\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=589221981&searchtext=ns2_trimsiege\n\n\nAll credit to Zycar!\n\n\nDidn't have to edit anything except a lil bit location ent's.\n\n\nAlso had to remove code from mod due to lots of errors that I didn't bother on fixing(sorry)\n\n\nMap made for Siege One\n\n\nMod Id: "36ee0585" | Map | No | 83.486 MiB | May 8, 2017 | 22-09-2020 18:19:39 | |
n i g h t s y y y | 2233826537 | Nights Light Crosshair | Yellow for marine, magenta for alien hfhf | Crosshairs | No | 4.224 KiB | Sep 20, 2020 | 20-09-2020 03:54:20 | |
Avoca | 2216030243 | Siege Debug | mind your own business | Must be run on Server, Custom Game Mode | No | 991 B | Sep 1, 2020 | 19-09-2020 17:04:02 | |
Frozenclaw | 2141697496 | ns1_beemersiege_2018b | Edited by Frozenclaw\n\n\nPorted/Edited by Avoca\n\n\nOriginally made on ns1 (Author Unknown)\n\n\nMap made for Siege Gamemode\n\n\nChange Log:(Changelog moved to https://discord.gg/Wm5JvwR)\n\n\n6/26/2020:\n\n\n Added New Vent, and New Siege Vent.\n\n\n Added props in Weird Powerpoint halls.\n\n\n Made Certain areas taller for fade/lerk/JP combat.\n\n\n7/11/2020:\n\n\n Put a wall halfway between the front of marine front.\n\n\n Put 2 "pillars" near the back of marine front.\n\n\n | Map | No | 2.315 MiB | Jun 25, 2020 | 10-09-2020 01:20:15 | |
Avoca | 2120389123 | ns2_unforgiving_siege_v00003 | Sorry I have no energy for changelog for map :P refer to previous build and these screenshots from progress WIP | Must be run on Server, Map | No | 3.189 MiB | Jun 5, 2020 | 07-09-2020 12:30:49 | |
PSMouse | 178964086 | ns2_fusion | The Kharaa have infested a fusion power facility | Map | No | 63.133 MiB | Sep 16, 2013 | 05-09-2020 00:20:54 | |
Evis | 2188770580 | DMD Botnames | DMD custom BOT names | Must be run on Server | No | 3.274 KiB | Aug 6, 2020 | 01-09-2020 04:18:31 | |
McGlaspie | 1391630573 | SoundTestsMap | SoundTestsMap | Must be run on Server, Map | No | 56.469 KiB | May 21, 2018 | 24-08-2020 19:18:35 | |
SplatMan_DK | 2208192779 | Splat+ | Extra Splat for all your splatting NS2 needs. NEW: Also new Splat added to previous splat when splat-level was not high enough. To enable or disable: type 'splat 1' for ON or 'splat 0' for OFF in console. Default is 1. (v0.2 description further splattet and edited) | No | 132 B | Aug 24, 2020 | 24-08-2020 19:15:45 | ||
Ballboy | 2208191969 | Ballboysamazingmod | Be build this city we built this city in rock and roll we buit this city\n\n\nchecker this I love this song I really do Really do | No | 144 B | Aug 24, 2020 | 24-08-2020 19:15:00 | ||
Salads | 2204924564 | Launchpad Test Absolutely NO COOL DUDES (VERY ILLEGAL) | Launchpad Test Absolutely NO cool guys VERY ILLEGAL 2nd line! 3rd line after an empty line! aaaa no empty line before this one ありがとう。 | Look and Feel | No | 636 B | Aug 21, 2020 | 22-08-2020 02:05:51 | |
«NF» RuneStorm 🅳🅴🆅 | 2203823056 | ns2_docking_changed | generic name, for generic changes.... wait no, there are just visual changes here. | Must be run on Server, Map | No | 9.321 MiB | Aug 20, 2020 | 20-08-2020 22:21:44 | |
GigaKaren | 641474502 | ns2_dmd_mineshaft | Mod ID: 263c1fc6\n\n\nDMD Version of Tram! As usual, we are modifying our favorite maps to give them new dynamic.\n\n\nChanges: -Removed Cave start -Fixed babbler exploit above Operations tech point -Removed grate from ceiling vent in Central Drilling\n\n\nHave a suggestion? Let us know. We are always trying out new variations to keep NS2 interesting.\n\n\nVersion Credits: Rusty, WiseChoices\n\n\ndiamondgamers.net | Passes Default Consistency, Map | No | 8.441 MiB | Mar 9, 2016 | 18-08-2020 20:46:49 |