Showing 576-600 of 2,767 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar FranceIsBacon2236586671Infested Marines - Testing FixThis is a port of BeigeAlert's Infested Marines Mod to try and resolve some of the errors that have come up since heavy patching of the game.\n\n\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=780219920\n\n\nTo get it working you must edit the core/lua/MapCycle.lua to load this game mode with the desired prefix. I temporarily replaced the mod attached to infest, since infect will still load the original.\n\n\nlocal prefixToModId =\n\n\n{\n\n\n ["infest"] = "854f9aaf",\n\n\n ["infect"] = "2e813610"\n\n\n}Must be run on Server, Custom Game ModeNo114.039 KiBSep 23, 202019-10-2020 01:09:33
Avatar Mantagonist2261801942co_capacityMap orginally made by ∞ W (+) |2 T H Y originally called co_assault.\n\n\nMade to work in new version of NS2 by Mantagonist.\n\n\nMOD ID: 86D05BD6MapNo1.022 MiBOct 18, 202018-10-2020 22:56:08
Avatar GigaKaren550983666ns2_dmd_refineryMod ID: 20D757F2\n\n\nWe've made some changes to Refinery to give it some new gameplay!\n\n\nChanges:\n\n\n-NEW! added a side hallway from Transit to Smelting.\n\n\n-NEW! starting locations for both teams are now only Containment and Flow Control.\n\n\n-NEW! blocked path from Routing to North Falls.\n\n\n-NEW! replaced tram in Lava Falls with broken bridge.\n\n\n-NEW! Smelting power node moved.\n\n\n-NEW! added a vent from Transit to Extraction.\n\n\n-Smelting has been rotated 180 degrees.\n\n\n-Smelting buckets are solid and immobile.\n\n\n-added a a path on the right side of Lava Falls.\n\n\n-added a new hallway between Chasm and Conduit.\n\n\n-added a new hallway between Falls Approach to Chasm.\n\n\n-Lava Falls is now two seperate locations (North Falls, South Falls).\n\n\n-blocked walking path from Pipeworks directly to South Falls, small vent-like opening still accessable.\n\n\n-removed pipe in the rafters in South Falls to make it easier to walk around.\n\n\n-added crates in North Falls to make it easier to hide.\n\n\nVersion Credits:\n\n\nRusty, WiseChoices\n\n\ndiamondgamers.netPasses Default Consistency, MapNo4.451 MiBNov 9, 201517-10-2020 22:14:32
Avatar Mantagonist2248536055co_pumpMap orginally made by ∞ W (+) |2 T H Y.

Made to work in new version of NS2 by Mantagonist.

MOD ID: 8605EFF7
MapNo764.163 KiBOct 4, 202017-10-2020 00:13:29
Avatar hypie2256127023[FIXED] HYPIE light pink crosshair :>A girl.... AND a gamer? Whoa mama! Hummina hummina hummina bazooooooooing! eyes pop out AROOOOOOOOGA! jaw drops tongue rolls out WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF tongue bursts out of the outh uncontrollably leaking face and everything in reach WURBLWUBRLBWURblrwurblwurlbrwubrlwburlwbruwrlblwublr tiny cupid shoots an arrow through heart Ahhhhhhhhhhh me lady... heart in the shape of a heart starts beating so hard you can see it through shirt ba-bum ba-bum ba-bum ba-bum ba-bum milk truck crashes into a bakery store in the background spiling white liquid and dough on the streets BABY WANTS TO ♥♥♥♥ inhales from the gas tank honka honka honka honka masturabtes furiously ohhhh my gooooodd~Passes Default Consistency, CrosshairsNo4.724 KiBOct 12, 202012-10-2020 20:51:32
Avatar Druganog2137838331ns2_astraeusns2_astraeusMapNo1.761 MiBJun 21, 202011-10-2020 19:21:35
Avatar pSyk2245428361ns2_summit 334ns2_summit_334 (Current version for NSL play in case of Summit update during season)

Mapname ns2_summit_334

publish_id = "85d68489"
Passes Default Consistency, MapNo9.694 MiBOct 2, 202002-10-2020 06:15:35
Avatar zavaro2242781647AltairInitial upload of conceptMust be run on Server, MapNo18.742 MiBSep 29, 202029-09-2020 07:58:13
Avatar Kyleufree2240629680ns2 co_ulysses reworkns2 co_ulysses reworkNo581.322 KiBSep 27, 202027-09-2020 05:26:34
Avatar Kyleufree2240623524Combat mapCombat mapNo175.985 KiBSep 27, 202027-09-2020 05:16:19
Avatar n i g h t s y y y2237548930Nights Lasersight CrosshairYellow marine, magenta alien.
Mostly dots, sg has a circle around.

Dots are in slightly different shapes to differentiate between rifle,pistol, bite, para

xoxo
CrosshairsNo3.5 KiBSep 24, 202024-09-2020 11:32:47
Avatar Frozenclaw921568645Trim SiegeOriginal Map\n\n\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=589221981&searchtext=ns2_trimsiege\n\n\nAll credit to Zycar!\n\n\nDidn't have to edit anything except a lil bit location ent's.\n\n\nAlso had to remove code from mod due to lots of errors that I didn't bother on fixing(sorry)\n\n\nMap made for Siege One\n\n\nMod Id: "36ee0585"MapNo83.486 MiBMay 8, 201722-09-2020 18:19:39
Avatar n i g h t s y y y2233826537Nights Light CrosshairYellow for marine, magenta for alien

hfhf
CrosshairsNo4.224 KiBSep 20, 202020-09-2020 03:54:20
Avatar Avoca2216030243Siege Debugmind your own businessMust be run on Server, Custom Game ModeNo991 BSep 1, 202019-09-2020 17:04:02
Avatar Frozenclaw2141697496ns1_beemersiege_2018bEdited by Frozenclaw\n\n\nPorted/Edited by Avoca\n\n\nOriginally made on ns1 (Author Unknown)\n\n\nMap made for Siege Gamemode\n\n\nChange Log:(Changelog moved to https://discord.gg/Wm5JvwR)\n\n\n6/26/2020:\n\n\n Added New Vent, and New Siege Vent.\n\n\n Added props in Weird Powerpoint halls.\n\n\n Made Certain areas taller for fade/lerk/JP combat.\n\n\n7/11/2020:\n\n\n Put a wall halfway between the front of marine front.\n\n\n Put 2 "pillars" near the back of marine front.\n\n\nMapNo2.315 MiBJun 25, 202010-09-2020 01:20:15
Avatar Avoca2120389123ns2_unforgiving_siege_v00003Sorry I have no energy for changelog for map :P refer to previous build and these screenshots from progress WIPMust be run on Server, MapNo3.189 MiBJun 5, 202007-09-2020 12:30:49
Avatar PSMouse178964086ns2_fusionThe Kharaa have infested a fusion power facilityMapNo63.133 MiBSep 16, 201305-09-2020 00:20:54
Avatar Evis2188770580DMD BotnamesDMD custom BOT namesMust be run on ServerNo3.274 KiBAug 6, 202001-09-2020 04:18:31
Avatar McGlaspie1391630573SoundTestsMapSoundTestsMapMust be run on Server, MapNo56.469 KiBMay 21, 201824-08-2020 19:18:35
Avatar SplatMan_DK2208192779Splat+Extra Splat for all your splatting NS2 needs.

NEW: Also new Splat added to previous splat when splat-level was not high enough.

To enable or disable: type 'splat 1' for ON or 'splat 0' for OFF in console. Default is 1.

(v0.2 description further splattet and edited)
No132 BAug 24, 202024-08-2020 19:15:45
Avatar Ballboy2208191969BallboysamazingmodBe build this city
we built this city in rock and roll
we buit this city\n\n\nchecker

this

I love this song
I really do

Really do
No144 BAug 24, 202024-08-2020 19:15:00
Avatar Salads2204924564Launchpad Test Absolutely NO COOL DUDES (VERY ILLEGAL)Launchpad Test Absolutely NO cool guys VERY ILLEGAL
2nd line!

3rd line after an empty line!

aaaa
no empty line before this one

ありがとう。
Look and FeelNo636 BAug 21, 202022-08-2020 02:05:51
Avatar «NF» RuneStorm 🅳🅴🆅2203823056ns2_docking_changedgeneric name, for generic changes.... wait no, there are just visual changes here.Must be run on Server, MapNo9.321 MiBAug 20, 202020-08-2020 22:21:44
Avatar GigaKaren641474502ns2_dmd_mineshaftMod ID: 263c1fc6\n\n\nDMD Version of Tram! As usual, we are modifying our favorite maps to give them new dynamic.\n\n\nChanges:
-Removed Cave start
-Fixed babbler exploit above Operations tech point
-Removed grate from ceiling vent in Central Drilling\n\n\nHave a suggestion? Let us know. We are always trying out new variations to keep NS2 interesting.\n\n\nVersion Credits:
Rusty, WiseChoices\n\n\ndiamondgamers.net
Passes Default Consistency, MapNo8.441 MiBMar 9, 201618-08-2020 20:46:49
Avatar TinCan856859074gr_sowbellygr_sowbelly\n\n\nMod ID: 3312A1C2\n\n\nTo be run with Gorge Run mod\n\n\nhttp://steamcommunity.com/sharedfiles/filedetails/?id=856857577MapNo3.245 MiBFeb 4, 201715-08-2020 17:35:52