Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
<BAD>Nightmare | 2197634934 | ns2_new_tanith | ns2_new_tanith | Must be run on Server, Map | No | 3.147 MiB | Aug 14, 2020 | 14-08-2020 23:23:49 | |
TinCan | 479606468 | ns2_TinCans_Station | ns2_TinCans_Station - publish id = 1c9636c4 TinCans_Station TinCan | Passes Default Consistency, Map | No | 11.502 MiB | Jul 11, 2015 | 14-08-2020 10:27:25 | |
twiliteblue | 2194928658 | Flamethrower fix | Fixed flamethrower puddle creation error, when both camera angle and surface hit are vertical. | Must be run on Server, Gameplay Tweak | No | 1.113 KiB | Aug 12, 2020 | 12-08-2020 06:50:13 | |
Evis | 2188802430 | EvisTest | EvisTest second | Must be run on Server, Tool | No | 4.454 KiB | Aug 6, 2020 | 06-08-2020 02:42:12 | |
Frozenclaw | 2141146677 | ns1_aliensiege_2020b | Edited by Frozenclaw\n\n\nPorted/Edited by Avoca\n\n\nOriginally made on ns1 (Author Unknown)\n\n\nMap made for Siege Gamemode\n\n\nChangelog: (moved to disc channel, https://discord.gg/9DVu4ae)\n\n\n7/7/2020\n\n\n Fixed alien commander being able to infest in siege with cysts\n\n\n Lowered "Gorge bile platform" above marine start.\n\n\n Added an addition in Alien front hall.\n\n\n7/11/2020\n\n\n Edited Ramp in Big Room, aswell as marine start.\n\n\n Moved marine-side front door further back towards big room.\n\n\n Added another side wall thing in alien-side front hall.\n\n\n Edited vent to be less "Straight"\n\n\n7/12/2020\n\n\n Change a ton of stuff, will elaborate later | Map | No | 949.332 KiB | Jun 25, 2020 | 05-08-2020 19:45:26 | |
Frozenclaw | 2187957001 | Trim Siege | Original Map https://steamcommunity.com/sharedfiles/filedetails/?id=589221981&searchtext=ns2_trimsiege All credit to Zycar! Didn't have to edit anything except a lil bit location ent's. Also had to remove code from mod due to lots of errors that I didn't bother on fixing(sorry) Map made for Siege One Mod Id: "82699309" | Map | No | 83.486 MiB | Aug 5, 2020 | 05-08-2020 05:45:31 | |
Frozenclaw | 975069566 | sg_descent_2020 | Map Edited originally for siege ++\n\n\nNow good to go with Siege One.\n\n\nMod id:"3a1e617e" | Map | No | 14.547 MiB | Jul 13, 2017 | 05-08-2020 05:38:03 | |
Luftwaffel | 2184169255 | BAD_Server_mod | BAD_Server_mod | No | 65.028 KiB | Aug 1, 2020 | 03-08-2020 17:04:44 | ||
Microsoft Word 2019 | 2184284769 | CabCross by Kopunga | Fully transparent Marine Crosshairs (except for melee) and vanilla Alien Crosshairs | Crosshairs | No | 43.639 KiB | Aug 1, 2020 | 01-08-2020 17:45:43 | |
Microsoft Word 2019 | 2184302975 | Kopunga's red Dot Cross | Kopunga's red Dot Cross. Just the simple dot, that turns red on hit. | Crosshairs | No | 45.171 KiB | Aug 1, 2020 | 01-08-2020 17:43:02 | |
Microsoft Word 2019 | 2184313385 | TransCross | The regular vanilla crosshair with a more translucent center dot. | Crosshairs | No | 54.523 KiB | Aug 1, 2020 | 01-08-2020 17:42:49 | |
Luftwaffel | 2184154493 | BAD_clan_server_mod | BAD_clan_server_mod | No | 145 B | Aug 1, 2020 | 01-08-2020 11:07:15 | ||
Bunny | 1289779011 | ns_interstellar_siege | Map updated siege map mod_id 4ce07743 | Map | No | 1.662 MiB | Feb 3, 2018 | 24-07-2020 22:07:52 | |
Entropy | 2176360853 | co_labrats | out of the toy box. first playable alpha | Map | No | 3.524 MiB | Jul 24, 2020 | 24-07-2020 16:21:23 | |
zafod | 2172854079 | Zafod's crosshair | comment if u eat poopoo | No | 143 B | Jul 20, 2020 | 20-07-2020 23:55:49 | ||
Avoca | 390538051 | ns2_tram_siege | :D | Must be run on Server, Map | No | 13.117 MiB | Feb 11, 2015 | 18-07-2020 20:20:40 | |
Seraph | 148929224 | ns2_co_portals | A maze of portals and a universe of wonder await you in this fun filled, community made combat map.\n\n\nMarine Start - WorthyRival\n\n\nTransit - Braw\n\n\nGravity Hub - WorthyRival\n\n\nNautilus - Evil_bOb1\n\n\nCircus - Rudy.cz\n\n\nGorge Tunnel C - Seraph\n\n\nCrystal Cave - WhiteDevil\n\n\nLava Cave - Pandademic\n\n\nChurch of Onos (Alien Start) - Flaterectomy\n\n\nportal effects - Howser\n\n\npublish_id = "8e07ac8" | Passes Default Consistency, Map | No | 24.415 MiB | May 30, 2013 | 17-07-2020 21:31:28 | |
Frozenclaw | 917523850 | Commander Pres | Gives Commander Pres while in chair Also removes setting first commander's pres to 0 (Re-uploaded off old ModID) Mod ID: 36b04d8a | Gameplay Tweak | No | 2.271 KiB | May 2, 2017 | 13-07-2020 09:24:27 | |
Frozenclaw | 2164565920 | sg_descent_2020 | sg_descent_2020 | No | 14.547 MiB | Jul 13, 2020 | 13-07-2020 07:30:10 | ||
Frozenclaw | 2161349968 | Commander Pres | Gives Commander Pres while in chair Mod ID: 36b04d8a | No | 907 B | Jul 10, 2020 | 10-07-2020 17:08:56 | ||
UWE.Marc | 266284118 | Veil FIVE | Five Tech point version of Veil.\n\n\nI decided to release this five tech point version I created of Veil, This was a balance experiment a while back in earlier development of NS2.\n\n\nOfficial forum discussion post: http://forums.unknownworlds.com/discussion/134908/ns2-veil-five | No | 12.665 MiB | Jun 1, 2014 | 06-07-2020 01:36:54 | ||
Schrödinger's Katz | 784131783 | Flame Sentry | Working with b328.\n\n\nThis mod adds an other sentry type: the Flame sentry. It is ready to be used without any other changes (just add the mod ID)\n\n\nThe marine commander can drop it the same way he drops a regular one.\n\n\nThe Flame sentry has been designed to be a much more effective sentry in cost of more than half of its range. Making it a better choice against skulks, fade and onoses but vulnerable against lerks, and bile.\n\n\nIt also benefit from all the advantage of the flame including: stamina reduction, post burning damages and while it does not target them, spores and biles are destroyed if present between the FlameSentry and its target.\n\n\nSpecial thanks to @4Horsemen (NS2Combat) for the model & animation files.\n\n\nFlame sentries stats: * Range: 8 * Damages: 6 (+ post burning damages) * Approx DPS: 42 (~40.2 + 2 for burning damages) * Energy damages: 1\n\n\nSentries stats (vanilla): * Range: 20 * Damages: 5 * Approx DPS: 34\n\n\nFlamethrower stats (vanilla): * Range: 9 * Damages: 8 (+ post burning damages) * Approx DPS: 55-60 * Energy damages: 3\n\n\nMod ID: "2ebce6c7" Compatible with: NS2+, Shine, Badge+ | Must be run on Server, Gameplay Tweak | No | 10.718 MiB | Oct 20, 2016 | 05-07-2020 16:55:35 | |
Boss | 2150991040 | ns2_co_combi | ns2_co_combi - Combat Map publish_id for the working version: 7c8ab1c6 https://steamcommunity.com/sharedfiles/filedetails/?id=2089464262 Had steam issues uploading this version\n\n\nOriginal map: https://steamcommunity.com/sharedfiles/filedetails/?id=477816599\n\n\nTOW Combi: (Tug of War) https://steamcommunity.com/sharedfiles/filedetails/?id=2080880025\n\n\nEach version has been adapated to ensure balance. | Must be run on Server, Map | No | 23.769 MiB | Jul 2, 2020 | 03-07-2020 16:48:39 | |
Avoca | 2147415982 | Siege Zero Redirect | I'm making this because Siege Zero server likes to dissapear fofm server browser. So why pay for a server that's not showing? HUH CDT?\n\n\nAnyways, I do have a gameservers server showing (it's nfoservers not showing) so here is a redirect that will transfer the player to the correct server\n\n\nbecause this is just plain stupid and not necessary | Must be run on Server, Tool | No | 1.267 KiB | Jun 29, 2020 | 29-06-2020 20:37:13 | |
GigaKaren | 867253498 | Diamond BadgesV5.0 | Diamond BadgesV5.0 | No | 8.275 MiB | Feb 19, 2017 | 27-06-2020 21:52:38 |