Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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Samoose | 1582513655 | I don't know what this does | I don't know what this does | No | 16.304 MiB | Dec 4, 2018 | 06-02-2019 00:06:00 | ||
Char Momone | 1645937922 | ClassicRifleSpeed | Brings the fire rate of the rifle back to the alpha days. (half of current) Doubles the damage and halves the magazine size for consistency with vanilla ttk. It may even improve server performance and feedback! Mod id: 621b0502 | Must be run on Server, Gameplay Tweak | No | 4.39 KiB | Feb 5, 2019 | 05-02-2019 19:04:49 | |
TinCan | 1644051628 | [Shine] trivia | [Shine] trivia\n\n\nGeneral knowledge trivia bot. Give players something to do while waiting for the game to start.\n\n\nDoes not spam while game is in progress.\n\n\n45k+ questions (so far )\n\n\ntriv·i·a /ˈtrivēə/Submit noun plural noun: trivia details, considerations, or pieces of information of little importance or value.\n\n\n-- Admins Requires: SHINE administration ModID: 61fe3cac\n\n\nPlugin.ConfigName = "trivia.json" Plugin.DefaultConfig = { DelayToStart = 60, TimeToAnswer = 30, WaitNextQuestion = 15, } Questions & answers are loaded from trivia.txt found in the 'root' directory of this mod. The first line should be a question the next line is the answer followed by the next question then answer etc...\n\n\n | No | 122.899 KiB | Feb 3, 2019 | 03-02-2019 22:35:39 | ||
niitse | 1644238266 | Legendary aim_map from niitse | (functionality not guaranteed) | Map | No | 155 B | Feb 3, 2019 | 03-02-2019 19:42:18 | |
Tik | 1410401007 | [Shine] External Shuffle | This Shine plugin enables you to develop your own shuffle and ranking API externally, and to communicate to it via HTTP POST requests.\n\n\nRequires Shine Administration and NS2+ to work.\n\n\nmodid: 541102EF\n\n\nThese are the two endpoints that your API must provide:\n\n\nPOST /player/scoreboard_data\n\n\nPOST Params:\n\n\nns2id: int\n\n\nhiveskill: int\n\n\nExample request:\n\n\n\n\n\nns2id: 37745947\n\n\nhiveskill: 4000\n\n\n\n\n\nExample response:\n\n\n\n\n\n{\n\n\n "ns2id": 37745947,\n\n\n "marine_skill": 3967,\n\n\n "alien_skill": 4611\n\n\n}\n\n\n\n\n\nThis is only used to show the skill numbers in the scoreboard and the client side average calculation on top of it, nothing else. Using the provided player hiveskill param in your own API is optional.\n\n\nOf course you can't expect to calculate skills with only those provided params, your API should use external data like NS2+/Wonitor.\n\n\nPOST /shuffle\n\n\nPOST Params:\n\n\nns2ids: string([ns2id_player1, ns2id_player2, ...])\n\n\nhiveskills: string([hiveskill_player1, hiveskill_player2, ...])\n\n\nExample request:\n\n\n\n\n\nns2ids: [1291449, 3869225, 34583831, 41727273, 44513487, 44618947, 54888603, 55422011, 57378783, 79089452, 81009203, 98383317, 139217532, 333858003, 356935348, 393094819]\n\n\nhiveskills: [11, 22, 310, 20, 50, 120, 30, 50, 70, 81, 88, 23, 24, 56, 78, 819]\n\n\n\n\n\nExample response:\n\n\n\n\n\n{\n\n\n "team1": [\n\n\n 1291449,\n\n\n 34583831,\n\n\n 41727273,\n\n\n 44618947,\n\n\n 79089452,\n\n\n 81009203,\n\n\n 98383317,\n\n\n 139217532\n\n\n ],\n\n\n "team2": [\n\n\n 3869225,\n\n\n 44513487,\n\n\n 54888603,\n\n\n 55422011,\n\n\n 57378783,\n\n\n 333858003,\n\n\n 356935348,\n\n\n 393094819\n\n\n ],\n\n\n "diagnostics": {\n\n\n "RScore": "5.00",\n\n\n "Score": "167.79",\n\n\n "Time elapsed": "84.816483ms",\n\n\n "Version": "1.1"\n\n\n },\n\n\n "success": true,\n\n\n "msg": "Shuffled successfully."\n\n\n}\n\n\n\n\n\nAll the JSON keys (team1, team2, diagnostics, success, msg) should always be returned by your API. The keys inside diagnostics are optional, you could add more or change the names of those, but always return a string as value. They show in the chat after a successful shuffle.\n\n\nAPI examples\n\n\nNS2SUD's per team hiveskills, calculated from hiveskill and trailing per team winrate\n\n\nPython (deprecated): https://github.com/Tikzz/ns2-skill\n\n\nGolang: https://github.com/Tikzz/ns2-skill-go\n\n\nPlugin source code\n\n\nhttps://github.com/Tikzz/external-shuffle\n\n\nArt by Mahadon | Must be run on Server, Tool | No | 4.04 KiB | Jun 13, 2018 | 02-02-2019 00:53:43 | |
Char Momone | 1641859546 | ClassicResGained | Brings back the classic overhead +1 Resources on every res tick/6 seconds above extractors and harvestors. Mod id: 61dcc9da | Must be run on Server, Gameplay Tweak | No | 1.331 KiB | Feb 1, 2019 | 01-02-2019 21:24:48 | |
«NF» RuneStorm 🅳🅴🆅 | 1640782197 | Weird | I too enjoy a round of NS64. ns2_multitrackdrifting | Must be run on Server | No | 3.465 MiB | Jan 31, 2019 | 31-01-2019 18:28:57 | |
Doggö | 1638172514 | Hypies xhair with transparent circle | Hypies xhair with transparent circle made by request | Crosshairs | No | 4.7 KiB | Jan 28, 2019 | 28-01-2019 17:14:24 | |
malpractice | 1612542191 | rec2 | rec2 | No | 1.706 MiB | Jan 3, 2019 | 26-01-2019 03:00:43 | ||
BeigeAlert | 1620977480 | TBCB | TBCB | No | 156.515 KiB | Jan 11, 2019 | 21-01-2019 22:22:18 | ||
_A_x_a_m_d_y_ | 601028694 | Chinese Characters (Minimal) | Allows players to type Chinese to chat. Both Simplified and Traditional Chinese are supported.\n\n\nFor Chinese servers and players.\n\n\n- Update v2:\n\n\nAdded Japanese support.\n\n\nNow available for Japanese servers and players. | Passes Default Consistency, Localization | No | 1.684 MiB | Jan 15, 2016 | 21-01-2019 11:25:45 | |
_A_x_a_m_d_y_ | 1168089017 | Moem.cc - Mrunkovuh | Experimenting...it may destory your computer if you run it without the corresponding key. | Must be run on Server | No | 9.518 MiB | Oct 14, 2017 | 20-01-2019 15:46:30 | |
tico | 1619111144 | Just Another Crosshair Mod | ITS A PURPLE CROSS IF YOU WERE WONDERING | Passes Default Consistency, Crosshairs | No | 973 B | Jan 8, 2019 | 08-01-2019 22:32:03 | |
tico | 1619102128 | G=Lock's Crosshair | G=Lock's Crosshair. THIS CROSSHAIR WAS CREATED BY MENDASP, I ONLY CHANGED THE COLOR. | Passes Default Consistency, Crosshairs | No | 4.179 KiB | Jan 8, 2019 | 08-01-2019 22:17:10 | |
sweets | 1579053198 | move it | move it | No | 26.339 KiB | Dec 1, 2018 | 07-01-2019 02:16:23 | ||
sweets | 1611364108 | Reverb Maps for testing | Reverb Maps for testing | No | 76.598 MiB | Jan 2, 2019 | 04-01-2019 01:28:07 | ||
|-DMD-| Rusty | 1612600686 | test mod | test mod | No | 363 B | Jan 3, 2019 | 03-01-2019 03:31:54 | ||
malpractice | 1612401147 | sweets labs | sweets labs | No | 2.326 KiB | Jan 2, 2019 | 02-01-2019 23:52:33 | ||
Ghoul | 1597755747 | Hive Round Report Fix | Small Fix to resolve that hive2 doesn't work with servers using a dns address. Also fixes that skill values are not immediably updated after each round. | Must be run on Server, Tool | No | 6.524 KiB | Dec 22, 2018 | 02-01-2019 13:06:09 | |
Mine iga | TOP-CLAN.ru | 4G only | 1606572987 | [TOP] Rebalanced only in ns2_veilveil | [TOP] ns2_veilveil rebalance this is not map. Rebalanced only. Marines more strong now, and, i hope, stopped loss all time in this map. i use in [TOP] PUSSSYCAT server not finish version, tested, balance 10x betterЮ p.s. 04/05/2019 this mod for NS2 v.326 and not actually for future | No | 5.155 KiB | Dec 29, 2018 | 31-12-2018 09:01:09 | ||
Steelcap | 1576320587 | MBPM | MBPM | Must be run on Server, Gameplay Tweak | No | 24.389 KiB | Nov 27, 2018 | 29-12-2018 20:44:08 | |
Steelcap | 1607124433 | MoveIt | MoveIt | No | 19.645 KiB | Dec 29, 2018 | 29-12-2018 20:22:59 | ||
[SEK2000]Blackhawk | 1178111234 | SEK2000 Clientside mod TEST | SEK2000 Clientside addon Contains sounds and client.based logics.\n\n\n-TEST- | Gameplay Tweak | No | 5.458 MiB | Oct 22, 2017 | 27-12-2018 12:08:56 | |
Steelcap | 1603950343 | Fades with Railguns alpha v1 | Fades With Railguns v.1 Based on the Original mod by Daan van Yperen https://steamcommunity.com/sharedfiles/filedetails/?id=211186647 | Must be run on Server, Custom Game Mode | No | 731.557 KiB | Dec 27, 2018 | 27-12-2018 10:12:53 | |
Dragon | 123837895 | NS2c | Natural Selection 2 Classic 12-25-18 Works with B326 9-22-18 Should work with latest NS2? Im sure there are alot of bugs tho. 3-9-16 Bug fixes & some balance tweaks 3-9-16 Removed NS2 'GoldSrc' movement system completely, reverted to entirely vanilla system. Given the amount of patches since the goldsrc system was created, and some of the recent changes involving step movement it was no longer working correctly under many conditions. It also created a really big difficulty for players switching back and forth.. at this point its nostaglia that just wasnt proving worthwhile :< 3-5-16 Compat for B289 and 'hack workaround' for extensions system | Must be run on Server, Custom Game Mode | No | 24.886 MiB | Jan 30, 2013 | 25-12-2018 18:11:05 |