Showing 1,151-1,175 of 2,768 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar tachi1122774642[Shine] Tachi's ExtrasSlowly building up extra commands/features for Shine servers.
Some might be specific to the Siege game mod but most will be general purpose and potentially useful for you.
Mod Id: 42ec2e72

Current Extensions:
shine_kill_clogs
* Adds the sh_killclogs (!killclogs) command. Kills all clogs within a given radius. Useful for griefing.

shine_alltalk_reset
* Hooks into End of Round, Map Change and Map Load events and runs "sh_alltalk false" when they trigger. Ensures that alltalk is not accidentally left on when Admins leave.

shine_give_res
* Adds the sh_giveres (!giveres) command. Allows players to give res to specific team mates (or the entire team). Distributes Res Amount evenly among targets. Supports Shine target shortcuts.
* Usage: sh_giveres

Must be run on Server, ToolNo3.335 KiBAug 29, 201707-01-2018 22:52:33
Avatar I'm Tiny Rick!1248251388sg_geothermal4a66cdfcMust be run on Server, MapNo1.363 MiBDec 29, 201703-01-2018 22:29:47
Avatar Jon1255326182Rebirth Jetpack Fuel LogicThis is just the jetpack fuel logic Nin uses in his Rebirth mod, separated into its own mod. It makes it so that the weight of your equipment changes your acceleration and maneuverability instead of your fuel consumption.\n\n\nMod ID: 4ad2c1e6Must be run on Server, Gameplay TweakNo1.627 KiBJan 3, 201803-01-2018 05:00:12
Avatar _A_x_a_m_d_y_1158533507Moem.cc - Siege++ - BackendExperimenting...it may destory your computer if you run it without the corresponding key.Must be run on ServerNo7.571 MiBOct 5, 201701-01-2018 12:07:30
Avatar Rabid-angel1250589648[RMO] Jetpack ReworkThis mod adds the ability to purchase Jetpacks from the Advanced Armory with non-refilling fuel tanks. Like Armor, the tanks only refill on armories.Must be run on Server, Gameplay TweakNo1.938 KiBDec 30, 201730-12-2017 19:46:28
Avatar Bums1248242054map_01map_01MapNo132 BDec 29, 201729-12-2017 04:02:51
Avatar Rabid-angel1244245112[ Shine ] Test Plugin Name 0TestingLook and FeelNo2.11 KiBDec 26, 201726-12-2017 21:06:29
Avatar Rabid-angel1245131241testmod2testmod2No3.962 KiBDec 26, 201726-12-2017 20:21:58
Avatar Steelcap1240248826Fix FTReduces the massive impact box of the FT as well as downtuning it's damage values.

Radius from 3 to 1.2
Direct Damage from 15 to 12
FlameDamage from 9 to 3
BurnDamage from 8 to 5
Must be run on Server, Gameplay TweakNo12.592 KiBDec 23, 201726-12-2017 18:07:46
Avatar Brainfood331148995ns2_hydrans2_hydraNo13.077 MiBOct 24, 201422-12-2017 00:54:36
Avatar Steelcap1237795158Exo FixExos are no longer capable of "doubletapping"Must be run on Server, Gameplay TweakNo958 BDec 20, 201720-12-2017 23:07:37
Avatar Steelcap937134656Titan Updatehttps://docs.google.com/document/d/1zIT-SN6jSpr3r1R9p5PVZkT1mUgOgmB6qFsu_9HlGV4/Must be run on Server, Gameplay TweakNo950.586 KiBJun 1, 201709-12-2017 20:19:21
Avatar Cr4zy1221850914Small Minimap Textures [NS2+]Small Minimap Textures [NS2+]

This mod replaces the default square and circle blips that appear in the top left minimap with the standard minimap textures, making it a bit more useful.

All lifeforms, marine and alien are more opaque than structures for better readability.

Requires NS2+
Passes Default Consistency, Look and FeelNo34.331 KiBDec 5, 201706-12-2017 14:39:55
Avatar Archie1222942048(duracell)portable_battery_node[model]https://forums.unknownworlds.com/discussion/153395/pls-help-make-texture-how-to-replace-texture-in-ns2#latest

MODID= 48e49d60

Turns the portable battery node into 2 duracell batteries, it maintains the original portable battery node hitbox but also has a little bit more of a hitbox on the ground so people can collide slightly with it, shouldn't change gameplay at all.
Look and Feel, Must be run on ServerNo746.08 KiBDec 6, 201706-12-2017 10:07:46
Avatar Frozenclaw1221598951sg_descentMap for Siege ++

Publish ID: "3a1e617e"
Must be run on Server, MapNo14.622 MiBDec 4, 201704-12-2017 20:01:13
Avatar Frozenclaw1220758751sg_descent_RemadeMap for Siege ++
Publish ID: "48c34cdf"
Must be run on Server, MapNo14.623 MiBDec 3, 201704-12-2017 19:58:01
Avatar Las1211444220Shadowstep FadeMod ID: 48352BFC

git repository
current git commit: 7ee7d0c590bc5d6485813122b1d35b46a29a01ff\n\n\nAuthors: (commits, author) 19 Las


About


This mod replaces blink for fades with shadowstep.
This variety of shadowstep can also do vertical movement.
Must be run on Server, Gameplay modificationNo4.948 KiBNov 25, 201702-12-2017 22:25:39
Avatar Vetinari1216013477Vetinari's Simple Balance Mod (VSBM)https://forums.unknownworlds.com/discussion/153389/vetinaris-simple-balance-mod-vsbm-and-vetinaris-experimental-balance-mod-vebm/p1?new=1Must be run on Server, Gameplay TweakNo6.027 KiBNov 29, 201729-11-2017 20:23:42
Avatar >|KoR|<Frisqy.ViruS (ZdrytchX)1209679155Strafe Jump Air Physics - Quake2/3/Tremulous style (Don't use! - Incomplete)Based on the Quake 2/3 air strafe jump physics you get in TREMULOUS.

Incomplete mod
Must be run on Server, Gameplay TweakNo16.888 KiBNov 24, 201729-11-2017 16:18:08
Avatar >|KoR|<Frisqy.ViruS (ZdrytchX)1214811987RocketLauncherGLRocketLauncherGL - A standalone Grenade Launcher gameplay modification that basically uses TremNS2's Lucifer Cannon feature.

Stats (may change in the future):

Heavy damage type (double damage vs armour, or (5/3)s more damage than regular type damage)

Deals 255 damage on a center-of-mass hit

Deals self-knockback, allowing you to propell yourself to space if needed

Use with caution! - May blow yourself up

Single shot per clip, Reload rate: Abou 2 seconds, 13 total shots available.
Gameplay TweakNo205.403 KiBNov 28, 201729-11-2017 15:32:29
Avatar Duck on Venus1174842605[Shine] SFX PlusA Shine plugin for bringing more sound effect to NS2.

Currently, it has all the functions that Boom Kill Sound Plus, Killstreak Plus, and Thug Kill provides. Besides, it also provides:

1. A Votemenu GUI panel for the client to adjust volume and mute setting of each sound effect.
2. Various killstreak stopping message according to the kill number.
3. More flexible event definition. *
4. Multi-language support for the event's text message. **\n\n\n* You can specify whether an event should be broadcasted or unicasted, play a sound effect, or send a text message in the chat channel. For example, you can advertise a healspray kill to all the players with a text message and sound effect, but only throw a double kill sound effect to the killer with no text message. This feature intends to avoid the message or sound effect flooding.

** To prevent the white text message dues lacking proper fonts, now you can prepare text templates for different languages in your plugin's JSON config. You can also specify a fallback locale for the clients who are using unprepared locale.

There hasn't a wiki page for this mod yet, but customising it from the default config should be quite straightforward. If you have any question, feel free to contact me in Discord or just leave a comment. We will keep improving this mod, any suggestion or feedback is welcome!

Appreciate the help from those mighty guys in the community, Las, Nin, Brute, Ghoul, ...

Github page: https://github.com/s117/-Shine-SFX-Plus
MIT License
Must be run on Server, Gameplay TweakNo3.371 MiBOct 20, 201726-11-2017 14:28:22
Avatar Steelcap1211758755Prevent UWE ExtensionPrevent UWE ExtensionMust be run on Server, Custom Game ModeNo330 BNov 25, 201725-11-2017 22:53:17
Avatar Cr4zy1210109293Cr4zy Alien HUD [NS2+]Cr4zy Alien HUD [requires NS2+]

Replaces the textures used for Rantology's Alien Circles inside NS2+ UI options
Passes Default Consistency, Look and FeelNo56.432 KiBNov 24, 201725-11-2017 16:29:20
Avatar >|KoR|<Frisqy.ViruS (ZdrytchX)907589217Kill for ResModID: 3618B661

Image source / artist is unknown, thanks to mass-copying, however it seems to be a colourised version of a double-page art from the manga with the "better art" (since ONE's art is so scrappy).

The method works similarly to TremNS2.

The reward is basically the score you gain from the target divided by two. Res gained is a float value.

There's extra team resources as a bonus to help against the team size ratio bias however it has a side effect of increasing the research rate. If it influences the gameplay too much, I will seperate it as a seperate mod. The TRes gain is 18 per kill, divided by the number of players on that team. This means that a team of for example 4 vs a team of 8 should gain around the same amount of res over time. There is a problem with the UI however so it is rounded to the closest integer.

If I can fix the UI not shown as a float value in commander view and scoreboards, I will change it back to a float value from the current integer value.
Must be run on Server, Gameplay TweakNo3.42 KiBApr 17, 201725-11-2017 10:02:42
Avatar Steelcap719090669NSL Competitive ModNSL-CompMod\n\n\nA balance and feature mod for Natural Selection 2, used by the Natural Selection League. For more information, please visit the NSL website.\n\n\nThe latest changelog can be found at https://github.com/Steelcap/NSL-CompMod/blob/master/README.mdMust be run on Server, Gameplay TweakNo19.652 MiBJul 6, 201623-11-2017 19:35:28