Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
Ragical | 643157320 | ls_traction v8g | This is a Last Stand map: After a fierce battle the marines were pushed back into the central transfer hub. They managed to set up a crude defense and are now trying to survive until the main exit door can be opened once more. They will have to hold the aliens back until then. Do not under any circumstance let the aliens get traction, or it will be over in a flash | Must be run on Server, Map | No | 4.078 MiB | Mar 11, 2016 | 25-03-2016 19:10:09 | |
Ragical | 140399515 | ls_hellevator v14b | This is a Last Stand map: The marine evacuation of this base ended up with them needing to evacuate themselves. Pushed with their backs against the wall, they've retreated to the central cargo transfer elevator. Little did they know, the elevator system was damaged. Now they have to try and hold off the alien theat, while the nanogrid tries to reboot the elevator systems. Welcome to what they called hellevator!\n\n\nSidenote, work in progress name was survival-elevator | Must be run on Server, Map | No | 2.408 MiB | Apr 21, 2013 | 25-03-2016 19:00:39 | |
Salads | 177006922 | Salad's Crosshair | Simple bright green cross + Melee dot | Passes Default Consistency, Crosshairs | No | 2.099 KiB | Sep 8, 2013 | 25-03-2016 19:00:28 | |
remi.D | 308951364 | ElixerDev | dev mod | No | 6.756 KiB | Sep 1, 2014 | 23-03-2016 15:54:58 | ||
Yamzy | 650170726 | ns2_Yamzy | ns2_Yamzy | No | 135 B | Mar 22, 2016 | 22-03-2016 00:41:16 | ||
Avoca | 507768400 | ns2_hivesiege5 | testing | No | 11.138 MiB | Aug 28, 2015 | 21-03-2016 19:39:45 | ||
SashaRX | 224633014 | CrosshaiRX | CrosshaiRX | No | 8.557 KiB | Feb 5, 2014 | 20-03-2016 23:58:54 | ||
Salads | 648750688 | listmaps | test | No | 2.813 KiB | Mar 20, 2016 | 20-03-2016 01:51:48 | ||
Archie | 646264396 | gg_mini_mario_2 | MODID = 2685364c Map was originally made for counterstrike source by {CD} CleverPig, I have converted, up-scaled the textures, some fun features for the tunnels, spawn points converted and modified to work with Natural Selection 2 by Archie. If you have any requests, please let me know. requires:NS2 Gungame. | No | 33.308 MiB | Mar 16, 2016 | 16-03-2016 08:29:57 | ||
Loki | 644440712 | NS1 Main Menu | NS1 Main Menu\n\n\nSpecial thanks to\n\n\nZavaro for making the whole thing work! Mcglaspie for cinematic work Samusdroid for initial lua work ** Please note this only adds the option of selecting this menu, it does not autmatically do it** when you select the menu dont forget to change the music file also! UWE Forum link http://forums.unknownworlds.com/discussion/141028/ns1-main-menu-now-available-on-the-workshop any feedback or bugs please post there | Look and Feel | No | 126.654 KiB | Mar 13, 2016 | 13-03-2016 19:53:46 | |
zavaro | 387182392 | Natural Selection Main Menu | Adds an "NS1" entry to your main menu choices under the Options > General tab. | Look and Feel | No | 3.78 MiB | Feb 5, 2015 | 13-03-2016 09:52:27 | |
zing | 644268699 | LaserTracers | Changes default tracers to laser tracers with dynamic lighting. That means you can see your laser fire lighting up the environment and aliens. And before you ask, no it will not work on public servers because all cinematics are blacklisted by default. | No | 1.148 KiB | Mar 13, 2016 | 13-03-2016 04:17:51 | ||
EF | 257063635 | Hudson Voiceovers | Hudson Voiceovers mod beta v2. Now with even more lines! Replaces male marine voiceovers with Private Hudson's lines from Aliens!\n\n\nWon't work clienside unless VoiceOver.lua is not consistency checked on server you are joining for some reason (like, allowing voicemods withouth enforcing them on everyone).\n\n\n38 lines included so far.\n\n\nModID: f527ad3 | No | 7.018 MiB | May 6, 2014 | 09-03-2016 20:19:11 | ||
Loki | 639257441 | Map Pack for LS | Map Pack for LS So I dont have multiple workshop entries for all the maps, I will updated this workshop entry as and when a map update is pushed so far this map pack contains ls_storm ls_frost ls_eclipse ls_troopers (beta version) | No | 3.721 MiB | Mar 6, 2016 | 08-03-2016 11:56:11 | ||
Loki | 639613037 | ls_hera | ls_hera Before the assault on the main facility can proceed, your unit must secure the landing pad. | No | 388.017 KiB | Mar 6, 2016 | 07-03-2016 13:02:19 | ||
Loki | 592955466 | ls storm | ls storm | No | 131.262 KiB | Jan 4, 2016 | 06-03-2016 11:02:36 | ||
Ghoul | 636050744 | ns2_ls_storm | ns2_ls_storm | Must be run on Server, Map | No | 1.323 MiB | Mar 1, 2016 | 05-03-2016 01:16:59 | |
Ghoul | 638034139 | ns2_ls_eclipse | ns2_ls_eclipse | Must be run on Server, Map | No | 4.191 MiB | Mar 4, 2016 | 04-03-2016 23:48:07 | |
Calego | 621258441 | ns2_trinity | 4-tp Map in a triangular format. | No | 7.398 MiB | Feb 11, 2016 | 04-03-2016 00:29:52 | ||
Vetinari | 636991572 | ns2_ch_crossroads | Current version: v1.02 v1.02 - fixed Wave 9 - todo: See v1.01 v1.01 - Cleaned up minimap - Fixed pathing issue in glass hallway - todo: Make spawn 4 prettier, adjust balance based on feedback v1.0 - initial release - todo: clean up map, clean up minimap, fix rare pathing issue in glass hallway, better balance | No | 1.052 MiB | Mar 3, 2016 | 03-03-2016 16:02:14 | ||
Vetinari | 636208746 | ns2_ch_crossroads | Current version: v1.0 v1.0 - initial release - todo: clean up map, clean up minimap, fix rare pathing issue in glass hallway, better balance | No | 1.139 MiB | Mar 1, 2016 | 02-03-2016 20:40:35 | ||
Avoca | 636006471 | ns_csiege_remade | because csiege needs some love, derp. | No | 1.181 MiB | Mar 1, 2016 | 02-03-2016 13:00:22 | ||
Avoca | 444048013 | ns_csiege_remade | because csiege needs some love\n\n\nderp. | No | 1.168 MiB | May 17, 2015 | 01-03-2016 17:35:07 | ||
Ghoul | 635851645 | ns2_ls_rockdown | ns2_ls_rockdown | Must be run on Server, Map | No | 9.16 MiB | Mar 1, 2016 | 01-03-2016 11:54:52 | |
Ghoul | 635850179 | ns2_ls_hangar | ns2_ls_hangar | Must be run on Server, Map | No | 2.339 MiB | Mar 1, 2016 | 01-03-2016 11:50:14 |