Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
Cr4zy | 607677533 | Cr4zy Diamond xhair v2 | Diamonds and circles | No | 27.356 KiB | Jan 24, 2016 | 24-01-2016 15:14:33 | ||
Cr4zy | 606730729 | Dystopia w/ Mid Damage Hitsound | Same as NS2+ or Mendasp's Dystopia hitsound but includes a unique mid-damage blip too. Volume may not be the same as the other versions though. | No | 53.854 KiB | Jan 23, 2016 | 23-01-2016 14:18:59 | ||
REAL HOT HOLY VELMA | 605333420 | Badge | Badge | No | 131 B | Jan 21, 2016 | 21-01-2016 14:41:48 | ||
Fulgo | 605189242 | Green Quake Crosshair | Green Quake Crosshair | No | 2.224 KiB | Jan 21, 2016 | 21-01-2016 07:13:42 | ||
_A_x_a_m_d_y_ | 600415816 | Axamdy's Red Dot Crosshair | You'll like it! | Passes Default Consistency, Crosshairs | No | 2.552 KiB | Jan 14, 2016 | 14-01-2016 21:40:23 | |
[]_ocklear ☆ | 599928524 | Phone Crosshair | Phone Crosshair | No | 46.752 KiB | Jan 13, 2016 | 13-01-2016 22:24:33 | ||
Avoca | 431333161 | ns2_hivesiege4 | with permission from brian | No | 9.748 MiB | Apr 24, 2015 | 13-01-2016 15:13:50 | ||
Wooza | 599655260 | Halfcrash Detector | This mod only works in combination with Wooza's Monitoring Tool.\n\n\nBig thanks to Katzenfleisch creeating this mod! | No | 1.313 KiB | Jan 13, 2016 | 13-01-2016 14:43:52 | ||
[]_ocklear ☆ | 598886427 | Locklear Cross Mk2 | Locklear Cross Mk2 Cyan version of the amazing next generation crosshair. | No | 46.771 KiB | Jan 12, 2016 | 12-01-2016 04:08:30 | ||
Newstory | 598622344 | New Mod | New Mod | No | 133 B | Jan 11, 2016 | 11-01-2016 18:58:55 | ||
Samoose | 598350463 | Dev Tests | Dev Tests | No | 8.061 KiB | Jan 11, 2016 | 11-01-2016 08:59:42 | ||
Cr4zy | 597288023 | Cr4zyAV - BlueGreen Minimal | \n\n\nPurple Fog Model colour depending on range - Blue to green When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.128 KiB | Jan 10, 2016 | 10-01-2016 04:19:25 | ||
Cr4zy | 597288656 | Cr4zyAV - GreenBlue Minimal | \n\n\nPurple Fog Model colour depending on range - Green to Blue When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.127 KiB | Jan 10, 2016 | 10-01-2016 04:17:53 | ||
Cr4zy | 590600800 | Cr4zyAV - GreenBlue + Bite Aid | Cr4zyAV - GreenBlue + Bite Aid Bite Aid This places an orange coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate. Purple Fog Model colour depending on range - Green to Blue When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying modid=2333da60 | Alien Vision | No | 4.184 KiB | Jan 2, 2016 | 10-01-2016 03:50:33 | |
Cr4zy | 597039923 | Accurate Range Cr4zyAV | Accurate Range for Cr4zyAV This mod works with all my Cr4zyAV + Bite Aid mods if used with them it will improve their functionality.\n\n\nIt will add the following capability to the AV mods; ModID: 23961b33 | No | 1.791 KiB | Jan 9, 2016 | 10-01-2016 01:49:19 | ||
Cr4zy | 597291868 | Cr4zyAV - YellowRed Minimal | Minimal version no fog Model colour depending on range - Yellow to red When disabled; normal vision outlines in dark Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.127 KiB | Jan 10, 2016 | 10-01-2016 01:01:35 | ||
Cr4zy | 597291289 | Cr4zyAV - YellowRed | Purple Fog Model colour depending on range - Yellow to red When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.12 KiB | Jan 10, 2016 | 10-01-2016 01:00:46 | ||
Cr4zy | 597290723 | Cr4zyAV - RedYellow Minimal | Minimal version no fog Model colour depending on range - Red to Yellow When disabled; normal vision, outlines in dark Slight desaturation To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.131 KiB | Jan 10, 2016 | 10-01-2016 00:59:54 | ||
Cr4zy | 597289242 | Cr4zyAV - RedYellow | Purple Fog Model colour depending on range - Red to yellow When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.124 KiB | Jan 10, 2016 | 10-01-2016 00:57:44 | ||
Cr4zy | 597287488 | Cr4zyAV - BlueGreen | Purple Fog Model colour depending on range - Blue to Green When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.12 KiB | Jan 10, 2016 | 10-01-2016 00:55:14 | ||
Cr4zy | 590596237 | Cr4zyAV - GreenBlue | Purple Fog Model colour depending on range - Green to Blue When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 2.12 KiB | Jan 2, 2016 | 10-01-2016 00:29:52 | ||
Cr4zy | 592927556 | Cr4zyAV - YellowRed Minimal + Bite Aid | Minimal version\n\n\nBite Aid - Purple This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nNo Fog Model colour depending on range - Orange/Yellow to Red Normal vision when disabled, slight edge highlights only obvious in dark areas Colour desaturates slightly at range\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 4.199 KiB | Jan 4, 2016 | 09-01-2016 23:56:27 | ||
Cr4zy | 592927341 | Cr4zyAV - YellowRed + Bite Aid | \n\n\nBite Aid - Purple This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nPurple Fog Model colour depending on range - Orange/Yellow to Red When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 4.188 KiB | Jan 4, 2016 | 09-01-2016 23:55:59 | ||
Cr4zy | 592927061 | Cr4zyAV - RedYellow Minimal + Bite Aid | Minimal version\n\n\nBite Aid - Green This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nNo Fog Model colour depending on range - Red to Orange/Yellow Normal vision when disabled, slight edge highlights only obvious in dark areas Colour desaturates slightly at range\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 4.19 KiB | Jan 4, 2016 | 09-01-2016 23:55:26 | ||
Cr4zy | 592926803 | Cr4zyAV - RedYellow + Bite Aid | \n\n\nBite Aid - Green This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nPurple Fog Model colour depending on range - Red to Orange/Yellow When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 4.181 KiB | Jan 4, 2016 | 09-01-2016 23:55:04 |