| Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 655374175 | Kouji San's Nostalgia Infestation | That smelly green stuff the Kharaa use to make the base smelly? Well, it used to look way less green. With this mod you can go back in time and experience the ancient and nostalgic infestation the Kharaa used to use to infest everything... | Look and Feel, Must be run on Server | No | 9.092 MiB | Mar 29, 2016 | 30-03-2016 18:07:55 | ||
| 141647211 | DCDs Purple Shotgun | Purple shotgun for the view model. Model for the shotgun on the ground is unchanged. Basic purple recolor.\n\n\nShould pass default consistency. NOT nsl consistency | Passes Default Consistency, Look and Feel | No | 2.703 MiB | Apr 27, 2013 | 30-03-2016 18:07:24 | ||
| 144302526 | DCDs Crosshairs | Crosshairs for Marines and Aliens. (As some share the same crosshair) | Passes Default Consistency, Crosshairs | No | 55.851 KiB | May 10, 2013 | 30-03-2016 18:03:56 | ||
| 655677836 | shine ns2siege credits basic | This is a basic version of credits system written for ns2siege. The idea is that every 10 score == 1 credit. Credits save to a config file for every player, and there's an option to having the credits stored online as well, but that's not included here. There's also an option to have ranked badges in sync, but that's not included here. All this includes is the collection of credits to a .json file. This also does not include the action of purchasing anything with credits either. Every 10 minutes, 10 credits are awarded to players as well for a thanks for seeding :P\n\n\ncommands are sh_savecredits or /savecredits - saves everyones credits thats in the server sh_addcredits or /addcredits - adds or takes away X credits from person sh_credits username/id - prints in chat how much credits this user has\n\n\nAt the end of round, total credits earned are displayed on screen (not spent because thats disabled) no use in having reset refund spent credits either because... you know, cant spend em in this version. Requires a .json file named "credits" to be placed in config://shine/plugins/ which it will take over control of | Must be run on Server, Tool | No | 3.26 KiB | Mar 29, 2016 | 29-03-2016 23:48:13 | ||
| 655668505 | ns2siege nutrientmist cinematic | ns2siege nutrientmist cinematic | Look and Feel, Must be run on Server | No | 3.241 KiB | Mar 29, 2016 | 29-03-2016 23:16:19 | ||
| 611182013 | Kouji San's Crosshairs #3 | My crosshairs are tiny and handy for getting some bullets or projectiles on target. This version has evolved from my #1 Crosshair mod. A modified and less obscuring variant based on my older #2 crosshair - Crosshairs #2 - Crosshairs #2 [Melee] - Crosshairs #3 | Passes Default Consistency, Crosshairs | No | 7.76 KiB | Jan 29, 2016 | 29-03-2016 14:35:50 | ||
| 122698158 | All-white dot crosshairs + Melee weapons (x2 Size) | Same as the all-white dot crosshairs with melee, except double the size for the dot. | Passes Default Consistency, Crosshairs | No | 6.528 KiB | Jan 25, 2013 | 29-03-2016 14:17:13 | ||
| 112474844 | QW Crosshairs | QW Crosshairs | Passes Default Consistency, Crosshairs | No | 7.368 KiB | Dec 10, 2012 | 29-03-2016 14:09:55 | ||
| 107974712 | All-white dot crosshairs + Melee weapons | These are the same Wilson + Skie crosshairs, except they don't go red on hit, they stay white and the hit indicator now has a black outline too. Additionally, the melee weapons have a crosshair that is basically the same but with the colors inverted (black dot with white outline). | Passes Default Consistency, Crosshairs | No | 4.37 KiB | Nov 12, 2012 | 29-03-2016 14:04:37 | ||
| 107974572 | All-white dot crosshairs | These are the same Wilson + Skie crosshairs, except they don't go red on hit, they stay white and the hit indicator now has a black outline too. | Passes Default Consistency, Crosshairs | No | 4.292 KiB | Nov 12, 2012 | 29-03-2016 14:03:46 | ||
| 272979039 | Smallest dot ever | This is the smallest (centered) dot you can possibly make, so... here it is. | Passes Default Consistency, Crosshairs | No | 593 B | Jun 19, 2014 | 29-03-2016 14:03:20 | ||
| 205162169 | Smallest Cross Ever | What the title says. | Passes Default Consistency, Crosshairs | No | 7.45 KiB | Dec 18, 2013 | 29-03-2016 14:02:31 | ||
| 268708567 | Solid PG lines | Changes the phase gate arrows with a solid line. | Passes Default Consistency, Look and Feel | No | 404 B | Jun 8, 2014 | 29-03-2016 14:01:45 | ||
| 268708503 | Dashed PG lines | Changes the phase gate arrows with a dashed line. | Passes Default Consistency, Look and Feel | No | 505 B | Jun 8, 2014 | 29-03-2016 14:01:23 | ||
| 112074574 | Half-Life Style Crosshair Green (Type A Hit Indicator) | A Half-Life Style Crosshair, typical in Half-Life mods, in green color. | Passes Default Consistency, Crosshairs | No | 4.35 KiB | Dec 7, 2012 | 29-03-2016 14:00:49 | ||
| 132518864 | Half-Life Style Crosshair (Type B with melee) | A Half-Life Style Crosshair, typical in Half-Life mods. | Passes Default Consistency, Crosshairs | No | 4.557 KiB | Mar 16, 2013 | 29-03-2016 14:00:19 | ||
| 110568501 | Half-Life Style Crosshair (Type B Hit Indicator) | A Half-Life Style Crosshair, typical in Half-Life mods. | Passes Default Consistency, Crosshairs | No | 4.498 KiB | Nov 28, 2012 | 29-03-2016 13:59:37 | ||
| 110415791 | Half-Life Style Crosshair (Type A Hit Indicator) | A Half-Life Style Crosshair, typical in Half-Life mods. | Passes Default Consistency, Crosshairs | No | 4.347 KiB | Nov 27, 2012 | 29-03-2016 13:59:07 | ||
| 336895472 | Huze's Minimal AV (Default on) | This is just Huze's Minimal AV but it defaults to on. | Alien Vision, Passes Default Consistency | No | 1.017 KiB | Nov 4, 2014 | 29-03-2016 13:58:24 | ||
| 102448854 | Wilson's White Dot + Skie's Hit Indicator Crosshair + Melee | For the version without Melee Weapons check out: http://steamcommunity.com/sharedfiles/filedetails/?id=100778144\n\n\nThis mod is a mixture of Wilson's white dot crosshair and Skie's hit indicator from his magenta dot crosshair.\n\n\nThis version includes the crosshair for melee weapons. | Passes Default Consistency, Crosshairs | No | 9.441 KiB | Oct 13, 2012 | 29-03-2016 13:52:32 | ||
| 100778144 | Wilson's White Dot + Skie's Hit Indicator Crosshair | I've been using a mixture of Wilson's white dot crosshair and Skie's hit indicator from his magenta dot crosshair for a while, so I'm publishing here for anyone else that likes this combination.\n\n\nIf you want to have the crosshair for the melee weapons, check the melee version here: http://steamcommunity.com/sharedfiles/filedetails/?id=102448854 | Passes Default Consistency, Crosshairs | No | 9.398 KiB | Oct 4, 2012 | 29-03-2016 13:51:39 | ||
| 205159397 | Exo fix for old crosshair mods | The Exo crosshair has been moved from exo_hud4.dds to exo_crosshair.dds, and thus displaying 2 crosshairs at the same time when using old crosshair mods. This mod simply makes the "new" exo crosshair transparent so your old one displays correctly. If you don't know what this mod solves, then you probably don't need it. | Passes Default Consistency, Crosshairs | No | 316 B | Dec 18, 2013 | 29-03-2016 13:50:44 | ||
| 301365466 | Huze's Minimal AV (Always on) | This is just Huze's Minimal AV except no matter if you press F or not, it's always on. | Alien Vision, Passes Default Consistency | No | 1.009 KiB | Aug 16, 2014 | 29-03-2016 13:49:57 | ||
| 375106032 | Old Alien Vision (Fanta Vision) | This is just the old vanilla AV for the people that might actually want it back. | Alien Vision, Passes Default Consistency | No | 1.092 KiB | Jan 14, 2015 | 29-03-2016 13:48:42 | ||
| 612194370 | Magenta cross 2: Judgement Day | This time there's colored variations. Same as the Magenta cross, but: - Pistol/Parasite/Lerk/BileBomb: White - Axe/Grenades/Melee: Blue | Passes Default Consistency, Crosshairs | No | 1.14 KiB | Jan 30, 2016 | 29-03-2016 13:47:57 |