Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
Fivs | 381752885 | ns2_gorgon | Featues a symmetrical layout with 5 Tech points and 9 Resource points.\n\n\nMId ID: 16c11635 | No | 3.095 MiB | Jan 26, 2015 | 12-10-2015 07:13:08 | ||
Cr4zy | 523341471 | Zavaro Yep Hitsound | yep yep yep | No | 45.209 KiB | Sep 23, 2015 | 23-09-2015 15:07:31 | ||
Cr4zy | 523151209 | Cr4zy's Dot Crosshair | Modified from my previous xhair uses a dot instead of a circle in the middle. | No | 3.771 KiB | Sep 23, 2015 | 23-09-2015 03:31:58 | ||
Mephilles | 517634061 | nsl_kodiak | nsl version of kodiak. rooms are changed and layout changed slightly modID: 1eda780d | No | 11.437 MiB | Sep 13, 2015 | 20-09-2015 09:34:28 | ||
Avoca | 503333806 | Siege Testing | *insert thousands of banned changelogs here* | No | 5.516 MiB | Aug 20, 2015 | 19-09-2015 04:18:35 | ||
RodLegend | 517128154 | Orion | A new map for the seige mod called Orion | No | 13.869 MiB | Sep 12, 2015 | 14-09-2015 21:45:03 | ||
Prommah | 517954453 | TTO Speshul Things | We like cats. | No | 487 B | Sep 13, 2015 | 14-09-2015 01:00:06 | ||
DemoNn | 496603954 | 6v12 | 6 Marines versus 12 Aliens! ---------------------------- The balance changes are as follows: - Aliens do 1/3rd of normal damage - Marine MACs, ARCs and structures have 2/3rds of normal health - Hives support more eggs and regular egg drops cost less - Marines have twice as many magazines/clips - Aliens get twice as many points for damaging Marine units and structures - Cost of Alien class egg drops reduced by half - Cost of Nutrient Mist reduced by half - Lerk Spore radius halved - Stun duration from Onos Stomp halved - Gorge Hydra damage reduced to 2/3rds - Dropped Marine weapons and items stay on ground much longer before expiring | No | 60.803 KiB | Aug 9, 2015 | 06-09-2015 00:11:15 | ||
Avoca | 461698711 | Shine Captains | *wip* | No | 3.201 KiB | Jun 15, 2015 | 31-08-2015 23:54:23 | ||
Reneb | 509780686 | Combat Fix | No | 147 B | Aug 31, 2015 | 31-08-2015 11:36:00 | |||
Reneb | 509720097 | New Test | No | 549.132 KiB | Aug 31, 2015 | 31-08-2015 09:08:15 | |||
Dresk | 508951072 | Kitlish | Kitlish Mod by Dresk | No | 1.527 KiB | Aug 30, 2015 | 30-08-2015 03:21:13 | ||
GigaKaren | 507112645 | ns2_blackmesa_five | Server Mod ID: 1E39ECC5 Blackmesa is back! Originally a combat map created by the NS1 programmers, we have revived this sweet map by formatting it to include the most recent updates and making it a 5-Tech, 10-Res NS2 map! Instead of the standard loop from the original version, the map has been doubled in size. It still has those fun but dangerous portal rooms at the north and south ends of the map. Latest version of this awesome map by: |-DMD-| WiseChoices diamondgamers.net | No | 4.063 MiB | Aug 27, 2015 | 27-08-2015 05:08:37 | ||
Mephilles | 506666659 | nsl_descent | due to a request of some nsl players I made a version of ns2_descent with altered vents | No | 19.376 MiB | Aug 26, 2015 | 26-08-2015 11:49:09 | ||
ObliviousSight | 156919746 | ns2_grendel | Grendel is a triangular four tech point map with nine res nodes. This is the first release of ns2_grendel since I, Flaterectomy, took over from ObliviousSight after he handed the project to me. CHANGELOG (30th of November 2013) o Intitial detail test of Sub-Net Systems (marine start), including the first rough version of a custom porthole prop by Howser o Replaced white lighting with a blue/green colour scheme for now o Replaced the corridor between Reclaimation and Integrity Modelling with a vent o Added vents between Desalination (alien start) and Capacitors, between Sysmic Graphing and Sensory Node, and between Mineral Harvesting and Nano-Fluid Transit o Placed a variation of crates all throughout the map for basic floor cover 23/08/15 Reupload to fix compatibility issues | No | 8.394 MiB | Jul 1, 2013 | 23-08-2015 18:49:52 | ||
Calego | 503545776 | Revised Mineshaft | I had a thought about Mineshaft so I made it so.\n\n\nCave is now Double, Central is a Tech Point. I rerouted Cavern a little, but beyond that it's the same. | No | 8.159 MiB | Aug 21, 2015 | 21-08-2015 21:09:18 | ||
Avoca | 490294388 | [Shine] ZedTime | Just something for fun not meant to be taken serious. Does not include config files for easy modification.\n\n\nBasically checks everytime a entity is killed. If the entity is a commandstructure (cc/hive) that's built, then that's a guaranteed ZED time from 5-10 seconds.\n\n\nOtherwise if 4 structures (or macs/arcs) are killed within a 5 second span, a random duration of ZED time triggers between 3-5 seconds.\n\n\nBasically by changing the "speed" command that controls the speed of the server.\n\n\nTime between zed times is set to 6 seconds minimum. Which would mean a whole lot of entities to kill.\n\n\n:)\n\n\nP.s - Also something fun to do while waiting for more killing floor 2 updates -.- | No | 2.208 KiB | Jul 29, 2015 | 20-08-2015 02:44:41 | ||
Avoca | 502345855 | ns_darksiege | because punishment always works | No | 138 B | Aug 18, 2015 | 18-08-2015 23:33:37 | ||
Mahula! | 500138558 | Pickels on a hotdog | Pickels on hotdogs. don't tell me it's not yummy, because it is! | No | 1.853 MiB | Aug 15, 2015 | 16-08-2015 21:18:19 | ||
Mahula! | 500456163 | Ns_aliensige2 815 | aliensige2 815 | No | 1.571 MiB | Aug 15, 2015 | 15-08-2015 21:13:31 | ||
Mahula! | 497054845 | Aliensiege map | Ns_aliensige2 | No | 1.531 MiB | Aug 9, 2015 | 15-08-2015 19:24:12 | ||
Mahula! | 499789972 | Hotdogs without cheese | "In the rear with the gear" | No | 1.858 MiB | Aug 14, 2015 | 14-08-2015 18:10:06 | ||
dePARA | 124453810 | PARAs server stuff aka HBZ | PARAs server stuff aka HBZ | No | 2.529 MiB | Feb 2, 2013 | 13-08-2015 16:45:10 | ||
一杯烈酒敬热烈の马 | 497582664 | New Mod | No | 133 B | Aug 10, 2015 | 10-08-2015 19:19:50 | |||
Deadwing | 495898913 | DeadwingTest2 | Do not use. | No | 43.729 KiB | Aug 7, 2015 | 10-08-2015 10:19:56 |