Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
MetaMind09 | 281924675 | ns2_co_lr_skylight | This map got fixed for the Last Resistance(Survivor) -Mod All credit for this map goes to "Seraph" ! | No | 5.787 MiB | Jul 6, 2014 | 03-02-2015 17:00:35 | ||
Herakles | 385278281 | pinktest | No | 3.178 KiB | Feb 1, 2015 | 01-02-2015 15:47:52 | |||
twiliteblue | 382257710 | C Test F | Balance prototype for CTF | No | 80.774 KiB | Jan 27, 2015 | 31-01-2015 06:06:55 | ||
Cognito | 366545220 | Vanilla Rifle Contrast 2 | Vanilla rifle crosshair for every weapon with added contrast. | No | 2.789 KiB | Dec 31, 2014 | 28-01-2015 20:47:36 | ||
Samoose | 382104317 | Minimal Grey When Dark AV (Starts On) | This Alien Vision is a combination of Huze's minimal AV, that makes it very easy to see in the dark while not being intrusive when it's bright. Starts on, and can be toggled off Normal version with preview videos and pictures http://steamcommunity.com/sharedfiles/filedetails/?id=375340416 | Alien Vision, Passes Default Consistency | No | 1.328 KiB | Jan 27, 2015 | 27-01-2015 02:54:31 | |
Soul Rider | 219694646 | GorgeCraft - UnSupported | Please Note: Gorgecraft has been unsupported for a while. Due to continued updates of NS2, it no longer works. Please unsubscribe to avoid problems from accidently activating it. Welcome to GorgeCraft.\n\n\nGorgeCraft is a mod designed for players to build and construct to their hearts content. The aim is to give as much freedom as possible to the players for building, letting their imaginations do the rest. It takes the Alien builder class from the game Natural Selection 2, and gives it a whole new lease of life, freed from the ravages of battling pesky Marines.\n\n\nIt's a little known fact that the kharaa aliens are completely different races, absorbed by the bacterium in it's quest to grow. Back on their peace-loving homeworld, Gorges love to spend all their time building, playing sports and sliding around on their bellies. It is their calling. GorgeCraft gives you an opportunity to experience Gorges operating in their natural habitat...\n\n\nContaining 15 of the Alien buildings, and 10 Marine buildings while in ExoGorge mode, play away to your hearts content, making obscure art from the Alien buildings.\n\n\nRecommended for playing on your own, or on a listen server with friends. There is no win condition, you just play until you are bored, and then close the game down.\n\n\nGame Design and Programming - Andy 'Soul Rider' Wilson\n\n\nAdditional Content - Dragon, Scatter, Flaterectomy, Rantology & MotherGoose | No | 10.828 MiB | Jan 22, 2014 | 26-01-2015 18:00:03 | ||
bork | 381450831 | Extralow | Version 2 Extralow 128x128 Make by Zmey from ByFly | No | 30.482 MiB | Jan 25, 2015 | 25-01-2015 21:17:46 | ||
Webtrance | 379784061 | Gorge Jetson Midnight Special | Absolute top ace, bullet-time, 38% accuracy 50% of the time, Onos killing, leap-frogging, "special bullet" crosshairs. Enjoy! | No | 9.11 KiB | Jan 23, 2015 | 25-01-2015 20:34:35 | ||
Herakles | 380661248 | test2 | No | 2.368 KiB | Jan 24, 2015 | 24-01-2015 18:04:53 | |||
Herakles | 331644249 | k1llsen | No | 2.37 KiB | Oct 25, 2014 | 24-01-2015 17:57:27 | |||
Samoose | 167950653 | Snowballs in RR and Pre-Game | This mod (finally) brings back the snowballs. These will work in the Ready Room and before the game has started. Once the game has started you will no longer be able to throw snowballs. Once the game ends you can throw them again. This is a server side mod so the server will need to be running it in order for it to work.\n\n\nTo use press Right Click on your mouse.\n\n\nModID: A02B93D | No | 191.17 KiB | Aug 9, 2013 | 23-01-2015 06:10:06 | ||
Scatter | 378303787 | Capture the Flag Mod [Alpha] | Capture the flag mode with Aliens versus Marines. Marines are class based. Still very much an alpha with many bugs, and things to implement | No | 15.163 MiB | Jan 20, 2015 | 20-01-2015 06:29:52 | ||
Sytch | 377331623 | Cyrillic chat [please unsub and read description] | Attempt to make a cyrillic chat fix for Linux until build 273 is out. Actual fix is here: http://forums.unknownworlds.com/discussion/comment/2229776/#Comment_2229776 | No | 5.636 KiB | Jan 18, 2015 | 18-01-2015 16:03:08 | ||
twiliteblue | 175403577 | Rainbow Alien Vision | WARNING: Contains flashing animations\n\n\nAlien vision that turns everything rainbow coloured! | No | 1.446 KiB | Sep 3, 2013 | 15-01-2015 01:36:39 | ||
Vindaloo | 263126853 | Vindaloo's Colored Minimap [discontinued, read desc.] | I am not gonna work on this anymore BECAUSE NS2+ has under HUD options choice of minimap player colors, it's a bit more agressive, not so subtle, but does a good enough job not to work on this. If you are playing on non NS2+ servers, I am sorry, but you shouldn't, it's awesome. I don't know how long it's in NS2+, Mendasp told me year ago or so that he doesn't think it's a good fit when we can do it with the sprites, oh well. I should check the options more often. :) Update 4: - Updated to the latest sprites, - Comp mod change in the past means no more gorge exit color problem. - Aliens should be a tiny bit more red and marines not so dark blue. - Left all buildings default except tunnel and obs, which are slightly highlighted in the middle parts of the sprite - Changed exo and jetpack marine on minimap - triangle with "hands", triangle with "thrusters" respectively. Update 3: - Finally realized how that crazy multiply works. I'll post more in tech notes, but basicly it means only few colors available without lua changes, which are in conflict with many mods and consistency checks. :/ - Real red and real blue with color change on damage, greenish highlights on structures of interest. Update 2: - Changed color theme, aliens red/orange/greenish, marines blue/purplish/yellow center highlights. Update 1: - Changed color theme, aliens red/orange/greenish, marines blue/purplish/yellow center highlights. - Colored some buildings/structures - Cut and pasted mendasp's bonewall icon for compmod\n\n\nMod: Redish aliens, blueish-purpleish marines. Obs and gorge tunnels slightly highlighted. Marine minimap exos and jetpacks different from basic marine. If you want other things colored write it here or contact me elsewhere and I can add it. I wanna take things slow tho, test them out in games, I don't want rainbow dash splattered everywhere.\n\n\nTechnical stuff: I am using minimap_blip.dds (and now after update 4 also marine_minimap_blips) file, which is mostly allowed by consistency checking, but the way ns2 works I cannot really decide on my own colors and can only use multiply blending with colors set in lua code. It's ugly, but it works for the most part. If I were to use the lua, the file in question could be in clash with some server mods but most definetly would not go trough consistency checking as client side mod. :/ Mod should load after server mods and it's compatible with comp mods, and ns2+. Most servers and all competitve allow this mod. | No | 48.237 KiB | May 24, 2014 | 11-01-2015 19:46:13 | ||
4 BURGERS | 372169891 | New Mod | No | 133 B | Jan 9, 2015 | 09-01-2015 16:13:19 | |||
Samoose | 371302901 | New Mod | Test | No | 300.669 KiB | Jan 7, 2015 | 08-01-2015 00:10:53 | ||
Samoose | 371277122 | Custom Loading Screens - NS2 wallpapers | Custom loading screens for when you load a map. Shows NS2 wallpapers | No | 1.432 MiB | Jan 7, 2015 | 07-01-2015 23:22:55 | ||
bonage | 370316203 | bonage's balance test mod | bonage's balance test mod v1.01 Mod ID: 161293ab Making tweaks directly on top of comp mod to test changes to make the game more interesting.\n\n\nRead Changelog here: http://bit.ly/1yzkBP7 | No | 16.519 MiB | Jan 6, 2015 | 06-01-2015 06:06:36 | ||
Monstertruck | 367606579 | Realism | Test for increased realism. | No | 49.713 MiB | Jan 2, 2015 | 03-01-2015 13:48:53 | ||
Scatter | 365447901 | TestMod | Testing various components | No | 1.179 MiB | Dec 30, 2014 | 31-12-2014 09:17:39 | ||
JudgE RWS GFY | 365556144 | JudgE's Crosshairs For Knights | Small green dot. | No | 2.121 KiB | Dec 30, 2014 | 30-12-2014 15:44:07 | ||
GameOver | 364338028 | Smaller Fonts for Menu | The text elements in the main menu get to large on low resolution because they don't scale. This mod adresses this issue by resizing the used font in the menu, so that buttons and text fit on your screen again. You can see the result by comparing the screenshots. I recommend this for low resolutions (< 800x 600) where this issue occurs. (ToDo: * Resizing server browser table elements * Resizing server detail table elements) This mod overrides the main_menu.css file. UPDATE: The CDT is working on scaling of UI elements for the next Build (273). | No | 28.897 KiB | Dec 28, 2014 | 29-12-2014 11:53:53 | ||
ProfessionalOnly | 361967027 | ns2_supamap | No | 14.426 KiB | Dec 25, 2014 | 25-12-2014 03:42:05 | |||
StrikerX3 | 144569166 | Improved Minimap Colored Players | This mod makes Marines appear green, Aliens appear red for the Map and Minimap.\n\n\nWith this mod, it's much easier to see team mates amidst structures and such.\n\n\nBlatantly ripped off from Nomad's Minimap Colored Players :)\n\n\nOriginal mod: http://steamcommunity.com/sharedfiles/filedetails/?id=108936055\n\n\nUpdated for Build 272. | No | 25.85 KiB | May 11, 2013 | 25-12-2014 02:59:10 |