Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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Archie | 356695285 | NS1 LMG | NOTE:Server owners,mod creators, please don't use this in your mod, it doesn't contain any of the rifle counters, nor sounds as you'll need these to complete the model, please post in chat and i'll post the full folder and options like lua fonts,sounds,gui,hud etc for this model, otherwise this is barebones just to work in regular servers.\n\n\nAs with the NS1 Knife Mod, Created by Ice, but this one never was uploaded to the workshop, it's the same LMG implemented in NSL mod/Siegemod/compmod, and combat standalone, but this is replacement for NS2 Rifle\n\n\nTurn your Rifle into an NS1 LMG!\n\n\nNOTE:You cannot see other people carrying this in 3rd person, you will see them carrying the regular NS2 model based on there settings, not yours. This only affects your client, not the servers. It'll work on just about all servers!\n\n\nI didn't create anything, just packaged it up and removed consistency stuffs..\n\n\nmodid = 1542bcf5 | No | 25.734 MiB | Dec 15, 2014 | 23-12-2014 10:23:57 | ||
ScardyBob | 346880851 | ns_stormsiege | *Requires SiegeMod for intended gameplay* Remake of ns1 siege map, ns_stormsiege 7 minutes for preparation 15 minutes till four extra marine resources are available 20 minutes till the siege room is open --------------------------- Features: - Classic siege map design - Weld-activated marine barriers in ramp room - Breakble-activated alien teleport from dealbreaker room to jetpack room - Extra time-activated marine resources --------------------------- Version: Beta 2 | No | 9.362 MiB | Nov 26, 2014 | 23-12-2014 06:25:37 | ||
Brian | 352965356 | ns_siege007 | This map is a mostly-faithful conversion of ns_siege007_v21, with a few minor changes. Requires Siege Entities for proper operation.\n\n\nMod id: 1509d2ec | No | 8.945 MiB | Dec 7, 2014 | 21-12-2014 19:06:58 | ||
Archie | 351448067 | NS1 Knife fixed | "Model: Daniel "Evil_Ice" Bentz\n\n\nAnimations: Daniel "Evil_Ice" Bentz\n\n\nTextures: Ben "Jamin" Dalling "\n\n\nAll credits go to ice.\n\n\nNS1 Knife Mod fixed to work with 261-262 i'll update if it stops working beyond since original workshop mod by ice isn't even working, this should work on all servers including those with consistency.\n\n\nNOTE:3rd person model knife won't work (you can't see other players holding a knife) | No | 22.935 MiB | Dec 5, 2014 | 19-12-2014 05:30:00 | ||
Archie | 356979660 | NS1 Ammopack | Converted directly from NS1, i've imported the ammopacks, flipped them and used the original skins :) NOTE:THIS WON'T WORK UNLESS SERVER ADMINS PUT IT IN A WHITELIST, SERIOUSLY... 154713cc | No | 83.354 KiB | Dec 16, 2014 | 16-12-2014 09:49:44 | ||
Yer Mom | 255792073 | ns2_tgns_tanith | A throwback to an old NS1 map. Nostalgia abound in this remake.\n\n\nThe map has proven to be mostly balanced and performs well enough to be made public.\n\n\nAlso keep in mind that this map is built for the environment that is fostered in tacticalgamer.com servers. The balancing has been fine tuned based on the coordination and skill found on those servers. This map may not be suited for other servers. Please do not leave feedback about balancing unless your place of play has strategic and coordinated play resembling that of our servers.\n\n\nAny other feedback is very welcome.\n\n\nHope you enjoy! :)\n\n\nMom | No | 2.798 MiB | May 3, 2014 | 16-12-2014 05:36:57 | ||
Ghoul | 203466252 | Holidays Pack by Ghoul | This includes:\n\n\n- Snow by uwe.marc - Festive Assists by Asbestos - Festive Lights by aeroripper - Frozen Builings by uwe.marc\n\n\nI don't claim rights for any of their work and this pack is mainly for my own use.\n\n\nAll thanks go to the original creators.\n\n\nWill try to keep this pack up to date. Happy Holidays to all of you | Look and Feel, Must be run on Server | No | 61.089 MiB | Dec 13, 2013 | 15-12-2014 11:03:25 | |
Calego | 331160432 | [Shine] EnforceTeamSize | A simple shine plugin to restrict team sizes but allow spectators. Workshop ID: 13bd1b70 Github: https://github.com/akrigline/EnforceTeamSize Thanks Ghoul for making this actually work! Requires SHINE Administration | No | 814 B | Oct 24, 2014 | 14-12-2014 23:29:42 | ||
Anevan | 144365637 | ns2_uplift | A very much in-progress standard map for ns2. A series of lifts bring cargo from levels far below to this main distribution center.\n\n\n | No | 1.363 MiB | May 10, 2013 | 14-12-2014 19:02:03 | ||
Avoca | 346755283 | ns2_counterstrike_siege | NOT ready. Testing/experimenting | No | 11.814 MiB | Nov 25, 2014 | 14-12-2014 18:45:56 | ||
Mr.Lahey | 356127335 | New Mod | No | 1.026 KiB | Dec 14, 2014 | 14-12-2014 15:31:29 | |||
DemoNn | 348808969 | 2xA | Testing phase... | No | 54.228 KiB | Nov 30, 2014 | 14-12-2014 05:01:07 | ||
Avoca | 354919755 | [ Shine ] GiveRes | version 1.1 sh_giveres | No | 1.512 KiB | Dec 12, 2014 | 12-12-2014 15:54:36 | ||
lhvwb | 351961768 | ns2_descentsiege | modid: 14fa82a8\n\n\nA modification of the vanilla map ns2_descent for siege gameplay. SiegeMod (modid: 128d1f98 ) is required to play this map.\n\n\nCredit goes to the UWE mappers for creating the original level, the props, textures, etc. | No | 16.959 MiB | Dec 6, 2014 | 10-12-2014 14:58:44 | ||
ScardyBob | 349972378 | ns2_rockdownsiege | *Requires SiegeMod for intended gameplay* Conversion of the original ns2 map, rockdown, to siege. 5 minutes till the primary doors open 8 minutes till the secondary doors open 15 minutes till the siege room opens --------------------------- Features: - Two door setup that opens in sequence - Weld-activated lockable doors for marines - Breakble pumpkins to unlock the doors --------------------------- Version: Alpha 5 | No | 1.608 MiB | Dec 2, 2014 | 06-12-2014 02:14:27 | ||
AliceTaylor | 304931898 | [Shine] ForceEvenTeams on Countdown | [Shine] ForceEvenTeams on Countdown | No | 593 B | Aug 24, 2014 | 03-12-2014 18:31:37 | ||
JudgE RWS GFY | 199339453 | JudgE's Crosshairs For Ninjas | This Crosshairs For NS2:Combat | No | 1.965 KiB | Nov 30, 2013 | 02-12-2014 07:11:07 | ||
Mr.Lahey | 347641822 | New Mod | No | 347 B | Nov 27, 2014 | 27-11-2014 21:31:00 | |||
Mr.Lahey | 347634154 | New Mod | No | 1.766 KiB | Nov 27, 2014 | 27-11-2014 21:13:57 | |||
Avoca | 346645980 | tfc_avanti_siege | not ready playtesting | No | 2.335 MiB | Nov 25, 2014 | 25-11-2014 13:55:49 | ||
roxxkatt | 342889465 | roxxAV-B-R | A red version of my black Alien Vision mod. Let me know likes/dislikes/requests. Mod ID: 147013f9Other versions:Original Minimalistic Blue+Green Black Black: Green Black: Blue | No | 1.436 KiB | Nov 16, 2014 | 24-11-2014 05:02:35 | ||
roxxkatt | 343045050 | roxxAV-B-G | A green version of my black Alien Vision mod. Let me know likes/dislikes/requests. Mod ID: 147273baOther versions:Original Minimalistic Blue+Green Black Black: Red Black: Blue | Alien Vision, Passes Default Consistency | No | 1.433 KiB | Nov 17, 2014 | 24-11-2014 05:02:11 | |
roxxkatt | 343032352 | roxxAV-B-B | A blue version of my black Alien Vision mod. Let me know likes/dislikes/requests. Mod ID: 14724220Other versions:Original Minimalistic Blue+Green Black Black: Red Black: Green | Alien Vision, Passes Default Consistency | No | 1.432 KiB | Nov 17, 2014 | 24-11-2014 05:01:46 | |
roxxkatt | 343067332 | roxxAV-B | A black version of my Alien Vision mod. Let me know likes/dislikes/requests. Mod ID: 14724597Other versions:Original Minimalistic Blue+Green Black: Red Black: Green Black: Blue | Alien Vision, Passes Default Consistency | No | 1.421 KiB | Nov 17, 2014 | 24-11-2014 05:01:28 | |
DemoNn | 308088134 | 6v6 | more testing | No | 52.965 KiB | Aug 31, 2014 | 23-11-2014 01:50:42 |