Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
ScardyBob | 331928584 | ns2_planetsiege | *Requires SiegeMod (Mod ID: 128d1f98) for intended gameplay* Air, Fire, Water, and Earth combine to create the ultimate siege map! 5 minutes for preparation 20 minutes till the initial siege rooms are available 25 minutes till all siege rooms are available Features: - Random starts - Siege rooms are usuable by both marines and aliens --------------------- Version: Alpha 2 | No | 1.43 MiB | Oct 26, 2014 | 29-10-2014 19:56:24 | ||
Caperp | 333224330 | ns2_aim_pillars | just a small aim map I made for aim-training against skulks (bots or real players). There is a secret room for you to find as well. | No | 71.679 KiB | Oct 28, 2014 | 29-10-2014 13:44:49 | ||
Brian | 217407488 | ns2_dockingsiege | Siege mode modified version of ns2_docking from NS2 Build 262. Requires the Siege Entities mod to play. DO NOT install ExtraEntitiesMod on a siege server - it is far out of date. I take no credit for the level ns2_docking. I simply modified the map and gave it "siege mode" gameplay. --- Mod ID for server admins: cf56000 | No | 14.262 MiB | Jan 17, 2014 | 29-10-2014 00:16:13 | ||
Brian | 313803615 | ns2_bunkersiege | ** Requires SiegeMod or Siege Entites for intended gameplay ** Combat begins when the doors open after 5 minutes. This siege level swaps the usual team roles, giving Marines a resource advantage and forcing them to end the game before the time is up! After 25 minutes, Aliens get easy access to a siege room above the Marine base where gorges may bile bomb the command chairs in relative safety. Mod ID: 12b4435f | No | 13.179 MiB | Sep 14, 2014 | 29-10-2014 00:04:04 | ||
ScardyBob | 333251932 | Siege Entities | A basic mod that incorporates the entities needed for siege. Useful for mapping or running siege with vanilla NS2. | No | 18.266 MiB | Oct 28, 2014 | 28-10-2014 20:50:55 | ||
radionaut | 330907153 | Bloop01 Hitsound | Bloop01 Hitsound to use custom hitsounds on servers running NS2+, set the hitsound to Vanilla (default) in the NS2+ options menu. | No | 55.798 KiB | Oct 24, 2014 | 26-10-2014 00:36:18 | ||
radionaut | 331032679 | Metroid Hitsounds | NES Metroid Hitsounds to use custom hitsounds on servers running NS2+, set the hitsound to Vanilla (default) in the NS2+ options menu. | Hitsounds | No | 76.628 KiB | Oct 24, 2014 | 24-10-2014 14:10:25 | |
Herakles | 296296278 | test | No | 4.175 KiB | Aug 5, 2014 | 23-10-2014 09:56:51 | |||
TrollosaurusHax | 269703708 | The Faded - Enforced | Modded for LF server by TrollosaurusHax, Jambot. Thanks to Rio, The Faded 0.20.6 Body Snatcher team. | No | 0 B | Jun 11, 2014 | 22-10-2014 06:06:57 | ||
xouxoux | 329951102 | New Mod | No | 133 B | Oct 21, 2014 | 21-10-2014 21:39:19 | |||
Brian | 217769711 | ns2_tramsiege | Siege mode modified version of ns2_tram from NS2 Build 262. Requires SiegeMod to play. I take no credit for the level ns2_tram. I simply modified the map to give it "siege mode" gameplay. --- Mod ID for server admins: cfae6ef | No | 10.241 MiB | Jan 18, 2014 | 20-10-2014 22:55:55 | ||
Calego | 328571005 | TGNS-captains | Frankenstein's Monster of a mod, do not install this. It's an attempt to extract Wyzecrack's Captains Mode from the TGNS mod system. | No | 20.036 KiB | Oct 18, 2014 | 19-10-2014 18:26:23 | ||
Daan | 325696846 | Xeno Panic (Alpha) | A classic outbreak scenario. Survive long enough, you live. Get killed, you become one of them. You are just a simple outpost marine! You were not equipped to deal with this! Literally! They forgot to give you any weapons. Scavenge, quickly. And if you get cornered with your pants down, press (B or buy button) to erupt in a panic! A silly game mode for all the Zombie Panic and Last Resistance fans out there! v0.0.5 * Balance: Marine heartbeat shows at /very/ close range. * Balance: Marines receive weapon/armor upgrades based on alien team size. * Balance: All weapons spawn with more ammo. * Balance: Decrease evac timer to 8 minutes. * Disable unused alien buy menu. * Allow the game to begin with 2 players. v0.0.4 * Bugfix: Hive destruction actually wins the game for marines. * Fun: Alien respawn delay decreased. * Balance: Make hive stronger to discourage early hive assaults. * Balance: Hives spawn more eggs, with less delay. * Balance: Panic speed while panicked boosted to +3. v0.0.3 * Added pickups (Grenades, Medpacks, Ammo) * Most powernodes break when the game starts. * Auto join everyone in the lobby when the game starts. * Bugfix: Prevent dropped weapons from despawning. * Bugfix: Ensure rifles always have a skin. * Bugfix: Select a random player as Whitey, instead of the first to join. * Balance: When there are 8 marines start with TWO aliens. * Map: More pickups in ns2_xp_descent | No | 13.256 MiB | Oct 12, 2014 | 19-10-2014 16:19:41 | ||
Gibbles | 328718760 | Trains Hitsound | tttrains | No | 138.143 KiB | Oct 19, 2014 | 19-10-2014 04:12:56 | ||
Flaterectomy | 328430240 | ns2_xp_descent | Mod ID: 139372A0 The official Descent map, very slightly altered for the Xeno Panic mod. | No | 19.532 MiB | Oct 18, 2014 | 18-10-2014 23:12:25 | ||
Sadenki | 327996477 | crosshair gAIMBOaT | Need SKILL ?\n\n\nLove BOAT ?\n\n\nNot Enough MON?Y ?\n\n\ngAIMBOaT !! | No | 4.094 KiB | Oct 17, 2014 | 17-10-2014 22:50:04 | ||
Leech | 324860728 | Last Resistance Internal Testing | This is WIP and not on any servers. | No | 807.419 KiB | Oct 10, 2014 | 17-10-2014 18:43:40 | ||
MetaMind09 | 327820003 | ns2_lr_spaceship | This is a test | No | 142 B | Oct 17, 2014 | 17-10-2014 15:17:25 | ||
MetaMind09 | 327762220 | twtiher_test | TEstmap ,. | No | 1.126 MiB | Oct 17, 2014 | 17-10-2014 14:34:59 | ||
Herakles | 305087393 | black test | No | 2.972 KiB | Aug 24, 2014 | 15-10-2014 16:01:07 | |||
Fivs | 270224945 | ns2_Stratos | Mod ID: 101b4e31 | No | 12.359 MiB | Jun 12, 2014 | 14-10-2014 21:18:02 | ||
MetaMind09 | 323944896 | ns2_co_lr_loltrain | map got fixed for Last Resistance Mod. | No | 1.325 MiB | Oct 8, 2014 | 11-10-2014 14:42:11 | ||
Lotnik | 324819923 | ns2_tram_fixspawns | ns2_tram with fixed spawns for NSL matches. Changes: - Aliens always spawn Shipping - Marines spawn Warehouse or Server Room - Deleted 2nd IP for marines (they were used in big matches on pubs like 10 vs 10, if the map will be used on pub in the match like that, 2nd IP will spawn randomly somewhere around the CC) - Sandbox mode doesn`t work anymore | No | 11.58 MiB | Oct 10, 2014 | 10-10-2014 19:21:03 | ||
SirRanjid | 324633156 | Coin Hitsound | Coin sound from Super Mario Bros. | No | 29.746 KiB | Oct 10, 2014 | 10-10-2014 09:43:32 | ||
Gibbles | 324593161 | Airhorn Hitsound | No | 79.081 KiB | Oct 10, 2014 | 10-10-2014 05:46:20 |