Showing 2,026-2,050 of 2,768 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar MGS-3253727484ns2_nightmare Alpha 2.0ns2_nightmare for Faded by Pixella
http://steamcommunity.com/sharedfiles/filedetails/?id=243672720

2.0 Alpha 03/05/2014:
- Ajout de trois nouvelles salles
- Ajout de props
- Debug props, ladders
- Fix maintenance zone
- Blood textures ajouté
- Music a la ready room
- Musiques d'ambiances ajouté.
- Debug minimap.
1.1 Alpha 29/04/2014:
- Fix work.
1.0 Alpha 27/04/2014:
- Initial release public
No17.506 MiBApr 27, 201403-05-2014 19:29:20
Avatar Vindaloo234696248Vindaloo's CrosshairsUse this and have over 90% accuracy!No920 BMar 4, 201403-05-2014 17:14:04
Avatar joshhhy ღ255708879joshhhy xhairNo33.296 KiBMay 2, 201402-05-2014 22:50:39
Avatar Royal Rampage252251973tunnel-pubtestanother publish test for tunnels-1No911.336 KiBApr 23, 201430-04-2014 13:34:43
Avatar Gibbles254637050CROSSHAIR 4 STRANGERFOR STRANGERNo4.781 KiBApr 29, 201429-04-2014 23:03:08
Avatar PASCOW253774837PASCOWs Prem Div CrosshairNo13.021 KiBApr 27, 201427-04-2014 12:58:07
Avatar Scatter253256943Last Stand TestingtestingNo23.08 MiBApr 26, 201427-04-2014 06:02:45
Avatar LyDDa252022365ns2_mvm_Aria_highThe Map is created for the Mod Marine vs Marine
I hope it will change the gameplay of the mod.

The Map includes:
Special Vents, Special Positions for JPs, Wider Floors, More Objects to Hide, More RTs at techpoints, Decreased Brightness (for a higher mine usage), Equal Spawns (left to right).\n\n\nThe map isnt really tested yet. So, if there are bugs, plz let me know!
If you have some ideas or balancing issues for the map (except visual looking - I'm not interested in), plz let me know!

If you add the map to your rotation, plz leave a comment. I would be glad to play it on your server!

Plz check out the version with a lower amout of RTs!

HF
No466.302 KiBApr 22, 201426-04-2014 21:11:11
Avatar LyDDa252055714ns2_mvm_Ariah_lowThe Map is created for the Mod Marine vs Marine
I hope it will change the gameplay of the mod.

The Map includes:
Special Vents, Special Positions for JPs, Wider Floors, More Objects to Hide, More RTs at techpoints, Decreased Brightness (for a higher mine usage), Equal Spawns (left to right).\n\n\nThe map isnt really tested yet. So, if there a bugs, plz let me know!
If you have some ideads or balancing issues for the map (except visual looking - I'm not interested in), plz let me know!

If you add the map to your rotation, plz leave a comment. I would be glad to play it on your server!

Plz check out the version with a higher amout of RTs!

HF
No465.885 KiBApr 22, 201426-04-2014 21:10:16
Avatar Royal Rampage253300357InsideWIP-1publish test for another map, ive been working on

>_> forgot to cancel mid-spawn.
No826.827 KiBApr 26, 201426-04-2014 12:58:04
Avatar PASCOW252995246Pascows Div4 Crosshairpink crosshair with yellow hit indicatorNo13.026 KiBApr 25, 201425-04-2014 18:46:51
Avatar Samoose186037011Swaying trees and propsThis mod has the source files for swaying trees, grass, bamboo trees and other various swaying props. This is the foundation needed to make your own swaying prop, just replace the model in the cinematic editor for the prop you want and save it as a new name.No20.463 KiBOct 14, 201323-04-2014 00:36:31
Avatar EF251750832Bat-SignalThe signal goes on and he shows up.\n\n\nCan be used clientside, if server allows for texture mods.No23.838 KiBApr 21, 201421-04-2014 22:03:23
Avatar EF251750550Laser SightReplaces flashlight with laser pointer.
Barely noticiable without atmospehrics on, your own laser is barely noticable regardless of settings, usless in emergency lights and most important, you won't have access to normal flashlight. Enjoy.

Modifies LUA, so will only work if isntalled serverside.
No18.605 KiBApr 21, 201421-04-2014 21:52:55
Avatar Howser250117836ns2_mvm_frayThis map is a test bed for ideas on making a map for the marine VS marine Mod. Pre-alpha and not intended for for Vanilla NS2. Please feel free to leave feedback and suggestions.No1.273 MiBApr 17, 201417-04-2014 14:26:05
Avatar X-rayCat200750563X-rayCat simple crosshair with pink linesX-rayCat simple crosshair with pink lines (pink version with blue horizontal stripes)No1.438 KiBDec 4, 201313-04-2014 21:45:03
Avatar topeveryday241967063ns2_co_awesomens2_co_awesome\n\n\nNo98.212 KiBMar 25, 201413-04-2014 08:08:15
Avatar Rooky247239708Rookys weed overhaulupdate 6? 7? no clue but adds more marine models with weed and stuff on itNo47.501 MiBApr 9, 201413-04-2014 04:36:06
Avatar Rooky247567022naked marineNo1.746 MiBApr 10, 201410-04-2014 04:17:59
Avatar Stranger244878970jump_greyProof of concept jump map.No20.698 KiBApr 2, 201409-04-2014 10:01:53
Avatar BeigeAlert247235276ns2_dockingBCA version of docking older than "docking classic" or "even more classic docking". A version so old, Christ himself must've at one point said "Whoa, they changed docking!".

Changes:
-Fixed pathing.
-Fixed vents (not appear orange on minimap).
-Removed missing props (no more console errors!).
No3.029 MiBApr 9, 201409-04-2014 00:12:52
Avatar CallMeBrainlet246015799Descent FixedRemove launch contol to receiving vent entirely, no gravity control vent.
Remove monorail branch of water treatment to depot vent entirely.

This currently overrides the existing ns2_descent when active.
No19.273 MiBApr 5, 201408-04-2014 08:59:08
Avatar GriFF240225531Griff's Magenta Open CrosshairThe crosshair is the same for all weapons, I also added in melee crosshairs. You can also check out another version which includes a faint circle around the crosshair for only the shotgun. Get it here http://steamcommunity.com/sharedfiles/filedetails/?id=241364331No1.698 KiBMar 20, 201407-04-2014 17:51:56
Avatar Winnie241992136NeXuS' CrosshairsNo3.2 KiBMar 25, 201401-04-2014 18:14:11
Avatar Kilo244334190Kilo Setup (Hud/GUI Cleaner Only)Hud/GUI Cleaner, same as custom hud mod but client sideNo919.523 KiBMar 31, 201431-03-2014 14:11:43