Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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PooFighter | 126820708 | ns2_co_oldassgamers | Welcome to Linnear Wars! First map ever created on NS2. It's totally retarded and it's HORRIBLE in gameplay balance for NS2. But This is who I am, a crazy dude who tries to do something different. So Please enjoy a map which is linnear. No vents, only one path of DEATH. My goal is to create a different style of gameplay. | No | 2.02 MiB | Feb 13, 2013 | 23-01-2014 05:23:20 | ||
Stock | 219711680 | BiomassDisplay | Mod ID: d1888c0 New biomass UI, gradually fills depending on hives research progress. Brought to you by Sewlek. Also a big thank you to Ghoul and Driest for helping me figure this PITA that is LaunchPad, Workshop and undocumented black magic out. If you want to see this mod in action, join Teamplay FTW. | Look and Feel, Must be run on Server | No | 3.139 KiB | Jan 23, 2014 | 23-01-2014 01:14:21 | |
Something | 219654927 | Badge Tutorial | No | 39.459 KiB | Jan 22, 2014 | 22-01-2014 20:36:10 | |||
[ZM] Darkflame | 218165572 | ZM Experiment | ZM Experiment Mod for ZM Servers | No | 94.014 KiB | Jan 18, 2014 | 19-01-2014 00:42:18 | ||
Soul Rider | 205183974 | Proving Grounds (Alpha) 1.9.4 | Proving Grounds is a Team Death Match mod for NS2, currently in Alpha development. Featuring two teams, the aim of the game is to end the 10 minute round with more total kills than the other team. New game modes and custom weapons etc will be added during the course of development. Current Gameplay: High-Speed Movement (Rocket Jump, Grenade Jump, Dodge, Double Jump & Jump Pads) 5 Weapons (Axe, Pistol, Rifle, SG/GL Combo, Rocket Launcher) Health Drops on Death Custom Map pg_dm6 (A Quake Map Remake) 10 Minute Round Timer - Team with most kills at end of timer wins.\n\n\nDevelopment Team: Game Design and Programming - Andy 'Soul Rider' Wilson Mapping & Textures - =Mr.P= Models - Von Doom Logo - Andy 'Soul Rider' Wilson Incorporating work created by McGlaspie Sewlek TwoStroker Jibrail Hypergrip | No | 30.275 MiB | Dec 18, 2013 | 18-01-2014 05:19:03 | ||
Ąəđİą | 213956343 | Space Station[WIP] | A work in progress map, it's my first one. Feedback is welcomed. | No | 286.782 KiB | Jan 7, 2014 | 14-01-2014 22:39:14 | ||
EF | 152065057 | Game over man, game over | Replacing boring end game music with one of the best quotes from Aliens.\n\n\nModifies LUA, will mostly work only if installed serverside, unless server admins you are playing at are careless enough to disable consistency check for LUA, then you can use it clinetside. | No | 164.34 KiB | Jun 10, 2013 | 13-01-2014 19:48:19 | ||
Samoose | 214440353 | Old Ink | Old Ink effect that was commented out that I uncommented and it works. Makes Ink really cool. See video https://www.youtube.com/watch?v=HGufVk2Dqfo&feature=youtu.be | No | 27.559 KiB | Jan 9, 2014 | 13-01-2014 04:37:22 | ||
[ZM] Darkflame | 215028975 | ZM Madness Mod | lol | No | 62.257 KiB | Jan 10, 2014 | 12-01-2014 23:56:57 | ||
Scatter | 215146664 | No flinch animations | Building flinch animations disabled so you no longer get buildings spazzing out when you shoot them, they just stay static like in ns1.\n\n\nTesting animation smoothing delay changes to make the third person direction more accurately reflect the first person direction (there is a delay).\n\n\n | No | 27.021 KiB | Jan 11, 2014 | 12-01-2014 13:55:18 | ||
Lich | 214417399 | Tron Marine Suit V1 | This is a customization of the marine suit (male) with some lights similar to Tron style. All lights are functional at dark sites. The LAME blue jean was changed to dark jean to match the theme. This is my first mod i hope you enjoy it. Right now im working with the new female body. | No | 2.116 MiB | Jan 9, 2014 | 09-01-2014 07:46:45 | ||
Rooky | 214013677 | NS2 Balancing | Anything buffed Will have a + Anything nerfed will have a - + Babblers attack rate increased by 0.13 + Babblers run speed increased by 1 + Mines cost 13 pres + Axe damage increased by 2 + Shotgun clip size increased by 1 - Shotgun bullets per shot decreased by 3 + Leap energy use is now 40 + Gorge spit damage is now 35 + Gorge heal spray energy cost 10 - Gorge heal spray radius decreased by .1 - Bile bomb now cost 25 energy - Lerk spore damage is now 15 + Wips damage increased by 10 + Marine spawn time decreased by 1 + Alien spawn time decreased by 1 - GL damage decreased by 5 + Added 1 more egg at hives - Nano shield delay is now 6 + Observatory build time decreased by 2 + Catpack movement speed increased by .10 - EnzymeCloud cost 3 + NutrientMist Duration increased by 1 + Hydras damage increased by 5 This will be updated frequently. Feedback is needed if you want something nerfed buffed ask me in the comments. | No | 11.779 KiB | Jan 8, 2014 | 08-01-2014 23:11:25 | ||
Donald | 214036249 | Easier To See Minimap Player | Easier To See Minimap Player | No | 138.365 KiB | Jan 8, 2014 | 08-01-2014 05:38:41 | ||
SirRanjid | 145367048 | Trainingmap | MOD ID: 8aa2008 Basic open map with only 1 big central room for enough space to improve your skills. It's basically a big cubic room with random surfaces and props esecialy good for fade and lerk due to the space but also skulk jumps can be practised. Bases are build with a basic defense and some buildings to save time also 12 resource points for each team. So this is no map for regular play. Also no special textures just the standard tiles. Also 2 additional techpoints in the central to shorten the way. Use ''Cheats 1'' to enable them and type ''lerk,fade,onos'' to evolve instantly.Update: -Needs ExtraEntitiesMod [66f9c57] Link Added 4 Rooms: -Tactics Room (to train marine vs alien in a predefines setup) -wave training room (shoot/ bite waves of bots) -HUB(teleporter to connect all rooms without long hallways) -Some minimalistic obstacle course and a wide flat area just for practicing movement | No | 2.43 MiB | May 16, 2013 | 07-01-2014 18:26:08 | ||
Enigma | 212665092 | Leviathan Insignia | No | 45.146 KiB | Jan 5, 2014 | 05-01-2014 00:40:32 | |||
Leech | 204768675 | AntiStackBadges | Need to display ranks for the Antistackmod | No | 22.2 KiB | Dec 17, 2013 | 05-01-2014 00:23:43 | ||
Tigerblood | 210500066 | NS2Bay Badges | Badges for NS2Bay.com Server | No | 22.043 KiB | Dec 31, 2013 | 31-12-2013 10:33:56 | ||
Killer Monkey | 201327174 | ns2_tantum | Custom map set on a TSF ship crashed an a Kharaa homeworld | No | 435.41 KiB | Dec 6, 2013 | 29-12-2013 20:17:56 | ||
Vetinari | 209610360 | co_courtyard | No | 1.285 MiB | Dec 29, 2013 | 29-12-2013 17:34:14 | |||
MGS-3 | 169449173 | NS2-Fr.com Badges | This mod requires Player Badges of Huze.\n\n\n0.4 - 12-20-2013 - Rework 0.3 - 08-31-2013 - Fix don't work for build 254 (Reinforced) 0.2 - 08-15-2013 - Fix don't work 0.1 - 08-14-2013 - Initial Release | No | 6.977 KiB | Aug 14, 2013 | 28-12-2013 17:16:01 | ||
EF | 207452955 | Commode station (RU) | Created for on specific server, not intended for everyone :P | No | 3.666 MiB | Dec 24, 2013 | 24-12-2013 15:08:29 | ||
Temeez | 196418449 | Wild Autopsy | Tournament statistic collection mod for [S]G-NS2 community.\n\n\nThis is only for private use. Using this mod without permissin may cause a white hole to appear. | No | 3.342 KiB | Nov 19, 2013 | 23-12-2013 08:16:57 | ||
SirRanjid | 146227147 | Welcome Message by Uke 2 | exo | No | 2.481 KiB | May 19, 2013 | 22-12-2013 15:04:07 | ||
philogl | 206526354 | Aqua Dot Crosshair | -Aqua dot crosshair -No Hit indicator -Pink dot for melee | No | 792 B | Dec 22, 2013 | 22-12-2013 08:17:24 | ||
aeroripper | 204003592 | Grenade Tweaks | I created this mod to make grenades more relevant to the early game, rather than a late game upgrade. Hope to see more use clearing vents and behind extractors with lowered price. Changes: Updated: - Cluster grenades now unlock at game start requiring no research - Gas and pulse grenades auto-unlock upon research of AA - All grenades cost 2 Pres each | No | 11.672 KiB | Dec 15, 2013 | 21-12-2013 21:17:53 |