Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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Mantrid | 147416198 | HARDCORE XENO | V6. 13 june 2013\n\n\nDefend your command station against HARDCORE 7thwaves of marauding enemies!\n\n\nHardcore xeno based on Xenoswarm Playtest Mod (only for devs).\n\n\nPLAYABLE ONLY ON XS MAPS\n\n\nOriginal creator Winston Smith (Greeds).\n\n\nAll credits and copyrights by Winston Smith (Greeds).\n\n\nHardcore Xeno is customized for maximum hardcore! Thats it.\n\n\nCustomization aimed on Xenoswarm mode but xenocombat is also playable.\n\n\nServer setup How-to.\n\n\n!!!!!!!!\n\n\nFULL TEXT Without bugged QUOTES - http://pastebin.com/HLa59Jvu\n\n\nPlease note that steam have bug with double quotes so no doublequotes in this text. See link on pastebin for full version\n\n\n!!!!!!!!\n\n\nDefend your command station against HARDCORE 7thwaves of marauding enemies!\n\n\n'Hardcore xeno' based on Xenoswarm Playtest Mod (only for devs).\n\n\nPLAYABLE ONLY ON >XS< MAPS\n\n\nOriginal creator Winston Smith (Greeds).\n\n\nAll credits and copyrights by Winston Smith (Greeds).\n\n\nHardcore Xeno is customized for maximum hardcore! Thats it.\n\n\nCustomization aimed on Xenoswarm mode but xenocombat is also playable.\n\n\nServer setup How-to.\n\n\n1. Download SteamCMD https://dl.dropbox.com/u/3705342/ns2/SteamCMD_updated_13_01_19.zip\n\n\n2. Extract files from archive to dir C:\NS2Server\n\n\n3. Register NEW unused steam account for your server (you dont need to buy anything, server files is free) http://steamcommunity.com/\n\n\nRemember yourserverusername and yourserverpassword. Better is save it in txt doc in C:\NS2Server\n\n\n4. Go to C:\NS2Server and RUN file steamcmd.exe - you will see black console window with Steam> line.\n\n\n5. Login steamcmd into you new account - Type in Steam> command line:\n\n\nlogin yourserverusername yourserverpassword\n\n\n,,,,,,,,,,,,,\n\n\nFULL INSTRUCTION ON PASTEBIN !!!!!!!\n\n\n,,,,,,,,,,,,\n\n\n=====================================\n\n\nIMPORTANT !!! XENOSWARM Server Hardware Requirements !!!!!!!!\n\n\n12 players 3.6GHz 2GBRAM\n\n\n16 players 4.0GHz 2GBRAM\n\n\n20 players 4.4GHz 2GBRAM\n\n\n24 players 5.2GHz 2GBRAM T1\n\n\n=====================================\n\n\nDo not host NS2 servers on hardware PC to prevent LAG\n\n\n** Only in Windows\n\n\n** You need to ensure that ports 27015 and 27016 are open on your firewall, or forwarded to your computer. Check router config\n\n\n** You need to have dedicated IP\n\n\nUWE guide http://wiki.unknownworlds.com/index.php/Dedicated_Server | No | 729.55 KiB | May 24, 2013 | 21-08-2013 22:24:04 | ||
CtrlAltDel | 146745597 | ns2_xs_maze | An alpha version of the map ns2_xs_maze being made for the xeno swarm mod.\n\n\nXenoswarm mod is a mod that can be played as a single player or co-op experience.\n\n\nYou take on the role of a marine clearing out hordes of NPC's (non playable characters) xenomorphs.\n\n\nAs more players join the game the difficulty level of the aliens will scale.\n\n\nCurrently it is very much a work in progress. But the map is playable.\n\n\nMap Name ns2_xs_maze\n\n\nMod ID: 8bf28fd\n\n\nMap cycle line: { "map": "ns2_xs_maze", "mods": [ "8bf28fd"] },\n\n\nMap requires:\n\n\nThe Extra Entities Mod - Made by JimWest\n\n\nXenoSwarm Mod - Unavalible to most but map will run fine with the combat mod if you don't have it.\n\n\nAny feedback is welcome. | No | 527.761 KiB | May 21, 2013 | 21-08-2013 08:57:43 | ||
xtcmen | 171108303 | Pink Crosshair | Thank you Decoy for making this. Pink Dot Crosshair. Incldues melee and different parasite dot. | No | 7.08 KiB | Aug 20, 2013 | 20-08-2013 07:48:14 | ||
xtcmen | 171107886 | Teal Crosshair | Thank You Decoy for making this. Teal Dot Crosshair. Includes melee, and a different parasite dot. | No | 7.08 KiB | Aug 20, 2013 | 20-08-2013 07:45:40 | ||
xtcmen | 171105408 | White Crosshair | Thanks to Decoy for making this. White crosshair, with different parasite. Includes Melee. | No | 7.076 KiB | Aug 20, 2013 | 20-08-2013 07:30:26 | ||
Frozen | 171041786 | Frozen's Cornerless Box-hairs w/ Melee Dot | *Includes White Dot Melee crosshairs -One size fits all -No damage indicators -LMG/Pistol/Shotgun/Flamethrower/GL/Welder/Parasite/Spikes/Umbra/Vortex ONLY -14x14 pixels --Crafted by Decoy --Inspired by fooglef --Produced by Frozen --Vintage NS1 ORIGINAL/WHITE AVAILABLE HERE http://steamcommunity.com/sharedfiles/itemedittext/?id=167888051 PINK W/ PINK DOT MELEE NOW AVAILABLE http://steamcommunity.com/sharedfiles/filedetails/?id=169613801 | No | 1.279 KiB | Aug 20, 2013 | 20-08-2013 01:16:26 | ||
SirRanjid | 163030048 | Debugspeed -no cheat | Enables debugspeed to use without having cheats enabled. | No | 2.451 KiB | Jul 23, 2013 | 19-08-2013 19:57:36 | ||
ritual | 170932526 | ns2_docking_rebalanced [made by scatter] | Marines spawn in Landing pad, aliens spawn in Gen. Map edited by Scatter, I'm just reuploading it. | No | 3.675 MiB | Aug 19, 2013 | 19-08-2013 17:07:31 | ||
ritual | 170931119 | ns2_docking_rebalanced | made by scatter | No | 3.675 MiB | Aug 19, 2013 | 19-08-2013 16:57:42 | ||
Commando | 170407789 | TSF Alternate Medic | An Alternate Medic skin, this one is for the Black Marine. This was released due to popular demand, uses the same texture as the Default TSF Medic Skin. Includes: - Hand Textures. - Custom Specular Maps. - Custom Headgear Textures.\n\n\nCopyright 201X. This user generated media is not authorized for posting, redistribution, modification, unless by the sole owner of the steam account associated with this workshop item. | No | 5.744 MiB | Aug 17, 2013 | 17-08-2013 20:51:11 | ||
Rawly | 170279332 | ns2_waka | NS2 Level for running speed drills, skulk jumping, and build drills. Training. | No | 305.987 KiB | Aug 17, 2013 | 17-08-2013 12:41:02 | ||
Hazik | 170086558 | New Mod | No | 1.127 MiB | Aug 16, 2013 | 16-08-2013 20:03:37 | |||
Frozen | 169613801 | Frozen's Pink Cornerless Box-hairs | ***Please note the screenshots depict the progression of Ayanomoose peacing a fade*** *Pink (AB355C) Modification as requested by Ayanomoose *Also includes Pink Dot Melee crosshairs -One size fits all -No damage indicators -LMG/Pistol/Shotgun/Flamethrower/GL/Welder/Parasite/Spikes/Umbra/Vortex ONLY -14x14 pixels --Crafted by Decoy --Inspired by fooglef --and Ayanomoose --Produced by Frozen --Vintage NS1 ORIGINAL/WHITE AVAILABLE HERE http://steamcommunity.com/sharedfiles/itemedittext/?id=167888051 WHITE W/ WHITE DOT MELEE NOW AVAILABLE http://steamcommunity.com/sharedfiles/filedetails/?id=171041786 | No | 1.4 KiB | Aug 15, 2013 | 15-08-2013 00:58:18 | ||
joescrufff | 169260771 | ns2_co_bloomfield | TEst Map for ns2_co_bloomfield\n\n\nv.01 | No | 359.992 KiB | Aug 13, 2013 | 14-08-2013 19:22:34 | ||
Vitdom | 109062003 | High Ping Kicker | Version: 2.1 ID: 6802773 Build independent + supports automatic .entry loader system Fully Server-Side Gives the server administrator the option to enable kicking of clients who exceed a max ping limit, set by the administrator. NOTE: A bug in NS2 is currently stripping away the custom max_ping setting from ServerConfig.json, which requires you to manually enter an sv_maxping value into the console every time the map changes... The ping check ONLY occurs when the client first connects to the server, i.e. once, to avoid kicking clients in mid-game. Once the client has finished the connection process, the check starts after 30 seconds and will continue to multisample for 20 seconds to achieve high accuracy. Before being kicked, the client will receive multiple warnings and explanations. Set the ping limit in milliseconds either by issuing the concommand sv_maxping VALUE, or by adding the settings entry max_ping in the ServerConfig.json file. To disable kicking of high ping clients, set the limit to 0. I recommend that the max ping is set to stepping multiples of 33 ms near multiples of 50 ms. These values are: 200, 300, 400 ms etc. I.e. so effectively multiples of 100 ms! This is due to the fact that player updates are sent from the server to clients in the frequency of 20 Hz = 50 ms / update. Player updates are sent from the clients to the server in the frequency of 30 Hz = 33 ms / update. Other latency values would have no different real positive effects on gameplay experience but make it more inconsistent. If you don't know what max ping to set, I recommend 300 default, and 200 for aggressive elimination of negative lag compensation (good if you want to have a more local player community and play more professionally). | No | 1.871 KiB | Nov 19, 2012 | 14-08-2013 19:00:13 | ||
Tom | 168754531 | Tom32 | Stuff for 32 slot server | No | 9.487 KiB | Aug 11, 2013 | 13-08-2013 17:40:02 | ||
Seraph | 145293908 | ns2_xs_mineshaft | Xenoswarm - Mineshaft\n\n\nExterminate the infestation and clear out cave, but don't take too long!\n\n\npublish_id = 8a90254\n\n\nIt'll change, and stuff. | No | 3.255 MiB | May 16, 2013 | 11-08-2013 20:11:24 | ||
=Mr.P= | 144287273 | ns2_xs_descent | updated the map now the game ends after 25 min aliens win by default. the first trigger in hive room wil open a short cut to hive room. trigger npc is ones per player (no respawn) alpha 1.1 id: 899a629 | No | 4.776 MiB | May 10, 2013 | 11-08-2013 02:48:59 | ||
Frozen | 167888051 | Frozen's Cornerless Box-hairs | -One size fits all -No damage indicators -LMG/Pistol/Shotgun/Flamethrower/GL/Welder/Parasite/Spikes/Umbra/Vortex ONLY -14x14 pixels --Crafted by Decoy --Inspired by fooglef --Produced by Frozen --Vintage NS1 WHITE W/ WHITE DOT MELEE NOW AVAILABLE http://steamcommunity.com/sharedfiles/filedetails/?id=171041786 PINK W/ PINK DOT MELEE NOW AVAILABLE http://steamcommunity.com/sharedfiles/filedetails/?id=169613801 | No | 1.257 KiB | Aug 8, 2013 | 09-08-2013 22:27:51 | ||
blind | 167865507 | Balance Mod for NSL Summer Cup | Temporary balance changes for the NSL Summer Cup #1 Balance.lua kHarvesterCost = 8 => 12 kWhipCost = 10 => 20 kShotgunTechResearchCost = 20 => 10 kGorgeCost = 5 => 10 kGorgeEggCost = 7 => 15 kGorgeUpgradeCost = 2 => 0 kUmbraShotgunModifier = 0.64 => 0.75 (same as Bullet) kBabblerCost = 1 => 3\n\n\nBalanceHealth.lua kSkulkHealth = 70 => 60 kBabblerHealth = 30 => 10 kBabblerArmor = 5 => 0\n\n\nAlienTeam.lua self.techTree:AddResearchNode(kTechId.Umbra, kTechId.BioMassThree, kTechId.None, kTechId.AllAliens) => self.techTree:AddResearchNode(kTechId.Umbra, kTechId.BioMassFour, kTechId.None, kTechId.AllAliens) (means umbra needs 2nd hive to research) | No | 12.727 KiB | Aug 8, 2013 | 08-08-2013 22:52:24 | ||
SkulkBait | 161710487 | Diamond Badges | NS2 Diamonds in house badges.\n\n\nComes with badges most of you are used to with the addition of our own in house badges! | No | 6.484 KiB | Jul 19, 2013 | 08-08-2013 18:16:52 | ||
MRE | 166599526 | Dogleg crosshair | The dogleg crosshair with border | No | 2.853 KiB | Aug 4, 2013 | 04-08-2013 13:25:12 | ||
ストラベリータイガー | 166493481 | Frozen's Cornerless Box-hairs | I did not create this, publishing for a friend. Original Author Decoy, please message her for any questions or comments. | No | 1.362 KiB | Aug 4, 2013 | 04-08-2013 03:13:38 | ||
KovaaK | 166187557 | KovaaK's Xhair Test | My crosshair that I use for hitscan weapons from Quake/QL (top on preview). Enabled for LMG, Pistol, Shotgun, Flamethrower, Parasite, some gorge attacks (1 and 4), Lerk, and Vortex. Bottom is something I made up for melee attacks, but it also applies to exo. | No | 2.442 KiB | Aug 3, 2013 | 03-08-2013 04:17:41 | ||
Maxamus | 165840598 | max's Homemade Crosshairs v2 | Simple Crosshairs, changed the Shotgun around made it more simple and more Transparent, changed the colour of the crosshair and made better hit indicators so not to put you off your aimming. Hope you enjoy! | No | 13.48 KiB | Aug 1, 2013 | 01-08-2013 22:09:09 |